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Comput. Educ.
1996
2006
2011
2024
1996
2024
Keyphrases
Publications
volume 221, 2024
Eric Richter
,
Jeffrey P. Carpenter
,
André Meyer
,
Dirk Richter
Digital social support among educators in social media: An international comparative study of tweets and replies in #teachertwitter and #twlz.
Comput. Educ.
221 (2024)
Soeun Yang
,
Ji Soo Choi
,
Jae Woo Lee
,
Eun-mee Kim
Designing an effective fact-checking education program: The complementary relationship between games and lectures in teaching media literacy.
Comput. Educ.
221 (2024)
Janine Jongbloed
,
Rawad Chaker
,
Élise Lavoué
Immersive procedural training in virtual reality: A systematic literature review.
Comput. Educ.
221 (2024)
volume 220, 2024
Pablo Bautista
,
Eva Vicente-Sánchez
,
Santos Orejudo Hernández
,
Jacobo Cano-Escoriaza
Training pre-service teachers to deal with cyberbullying: Collective intelligence as a mode of learning.
Comput. Educ.
220 (2024)
Siu-Cheung Kong
,
Yi-Qing Wang
Dynamic interplays between self-regulated learning and computational thinking in primary school students through animations and worksheets.
Comput. Educ.
220 (2024)
Michael Yi-Chao Jiang
,
Morris Siu-Yung Jong
,
Ching Sing Chai
,
Biyun Huang
,
Gaowei Chen
,
Chung Kwan Lo
,
Frankie Kwan Kit Wong
They believe students can fly: A scoping review on the utilization of drones in educational settings.
Comput. Educ.
220 (2024)
Tzu-Yu Tai
,
Howard Hao-Jan Chen
Improving elementary EFL speaking skills with generative AI chatbots: Exploring individual and paired interactions.
Comput. Educ.
220 (2024)
Jueqi Guan
,
Shu-Fan Ying
,
Min-Li Zhang
,
Gwo-Jen Hwang
From experience to empathy: An empathetic VR-based learning approach to improving EFL learners' empathy and writing performance.
Comput. Educ.
220 (2024)
Jia-Hong Lin
,
Shu Ching Yang
,
Jia-Ying Lin
Fostering ecosystem understanding: The synergistic impact of inquiry-based instruction and information literacy.
Comput. Educ.
220 (2024)
Shuzhen Yu
,
Alexey Androsov
,
Hanbing Yan
,
Yi Chen
Bridging computer and education sciences: A systematic review of automated emotion recognition in online learning environments.
Comput. Educ.
220 (2024)
Max van Haastrecht
,
Marcel Haas
,
Matthieu J. S. Brinkhuis
,
Marco Spruit
Understanding validity criteria in technology-enhanced learning: A systematic literature review.
Comput. Educ.
220 (2024)
Herbert Thomann
,
Jan Zimmermann
,
Viola Deutscher
How effective is immersive VR for vocational education? Analyzing knowledge gains and motivational effects.
Comput. Educ.
220 (2024)
volume 219, 2024
Ragnhild Engdal Jensen
,
Astrid Roe
,
Marte Blikstad-Balas
The smell of paper or the shine of a screen? Students' reading comprehension, text processing, and attitudes when reading on paper and screen.
Comput. Educ.
219 (2024)
Chung Kwan Lo
,
Khe Foon Hew
,
Morris Siu-yung Jong
The influence of ChatGPT on student engagement: A systematic review and future research agenda.
Comput. Educ.
219 (2024)
Ruibin Zhao
,
Yipeng Zhuang
,
Zhiwei Xie
,
Philip L. H. Yu
Facilitating self-directed language learning in real-life scene description tasks with automated evaluation.
Comput. Educ.
219 (2024)
Nanda van der Stap
,
Theo van den Bogaart
,
Stan van Ginkel
,
Ebrahim Rahimi
,
Johan Versendaal
Towards teaching strategies addressing online learning in blended learning courses for adult-learners.
Comput. Educ.
219 (2024)
Leonie Sibley
,
Andreas Lachner
,
Christine Plicht
,
Armin Fabian
,
Iris Backfisch
,
Katharina Scheiter
,
Thorsten Bohl
Feasibility of adaptive teaching with technology: Which implementation conditions matter?
Comput. Educ.
219 (2024)
Alejandro Ortega-Arranz
,
Ishari Amarasinghe
,
Alejandra Martínez-Monés
,
Juan I. Asensio-Pérez
,
Yannis A. Dimitriadis
,
Mario Corrales-Astorgano
,
Davinia Hernández-Leo
Collaborative activities in hybrid learning environments: Exploring teacher orchestration load and students' perceptions.
Comput. Educ.
219 (2024)
Galina Shulgina
,
Mik Fanguy
,
Han Zhang
,
Matthew Courtney
,
Matthew Baldwin
,
Jamie Costley
The moderating effects of total comments on the relationship between comment implementation and online peer-supported writing performance.
Comput. Educ.
219 (2024)
Zhongling Pi
,
Yuan Yang
,
Xin Zhao
,
Qiuyi Guo
,
Xiying Li
Investigating behavioral and cognitive patterns among high-performers and low-performers in Co-viewing video lectures.
Comput. Educ.
219 (2024)
Yael Feldman-Maggor
,
Inbal Tuvi-Arad
,
Ron Blonder
Navigating the online learning journey by self-regulation: Teachers as learners.
Comput. Educ.
219 (2024)
Zhi Liu
,
Qianhui Tang
,
Fan Ouyang
,
Taotao Long
,
Sannyuya Liu
Profiling students' learning engagement in MOOC discussions to identify learning achievement: An automated configurational approach.
Comput. Educ.
219 (2024)
volume 218, 2024
Daniela Luengo-Aravena
,
Patricio Cabello
,
Beatriz Rodriguez-Milhomens Bachino
Online collaborative problem-solving as a tangible outcome of digital skills in technical and vocational higher education.
Comput. Educ.
218 (2024)
Guangbao Fang
,
Xueliang Li
,
Philip Wing Keung Chan
,
Penelope Kalogeropoulos
A multilevel investigation into teacher-supported student use of technology in East Asian classroom: Examining teacher and school characteristics.
Comput. Educ.
218 (2024)
Haili Liang
,
Chunxia Qi
,
Rongjin Huang
,
Haode Zuo
,
Jiashan He
Mathematics teachers' interaction patterns and role changes in online research-practice partnerships: A social network analysis.
Comput. Educ.
218 (2024)
Xueliang Chen
,
Ya Xiao
Pathways to digital reading literacy among secondary school students: A multilevel analysis using data from 31 economies.
Comput. Educ.
218 (2024)
Ai-Chu Elisha Ding
,
Cheng-Han Yu
Serious game-based learning and learning by making games: Types of game-based pedagogies and student gaming hours impact students' science learning outcomes.
Comput. Educ.
218 (2024)
Emma Liptrot
,
Heather Ann Pearson
,
Armaghan Montazami
,
Adam Kenneth Dubé
Why this app? How user ratings and app store rankings impact educators' selection of educational apps.
Comput. Educ.
218 (2024)
Sabrina Ludwig
,
Andreas Rausch
,
Viola Deutscher
,
Jürgen Seifried
Predicting problem-solving success in an office simulation applying N-grams and a random forest to behavioral process data.
Comput. Educ.
218 (2024)
Mehmet Demir
A taxonomy of social media for learning.
Comput. Educ.
218 (2024)
Soyoung Park
,
Jiwon Kim
Do multi-channel use and online engagement matter for critical literacy and information verification behaviors? Comprehensive comparisons of six generations from before 1954 (war generation) to generation Z (after 1997).
Comput. Educ.
218 (2024)
Joji Mendoza-Chan
,
L. G. Pee
Digital skilling of working adults: A systematic review.
Comput. Educ.
218 (2024)
Robin Samuelsson
Learning beyond instructionist/constructionist divides: A mixed methods exploration of three learning designs for 1-2-year-old children.
Comput. Educ.
218 (2024)
Chengde Zhang
,
Zhizun Wang
,
Ziqi Fang
,
Xia Xiao
Guiding student learning in video lectures: Effects of instructors' emotional expressions and visual cues.
Comput. Educ.
218 (2024)
volume 217, 2024
Ju-Ling Shih
,
Ming Ming Chiu
,
Chang-Hsin Lin
Personality, strategies and game moves linked to prosocial behaviors: A statistical discourse analysis.
Comput. Educ.
217 (2024)
Jia-Hua Zhao
,
Qi-Fan Yang
,
Li-Wen Lian
,
Xian-Yong Wu
Impact of pre-knowledge and engagement in robot-supported collaborative learning through using the ICAPB model.
Comput. Educ.
217 (2024)
Armin Fabian
,
Tim Fütterer
,
Iris Backfisch
,
Erika Lunowa
,
Walther Paravicini
,
Nicolas Hübner
,
Andreas Lachner
Unraveling TPACK: Investigating the inherent structure of TPACK from a subject-specific angle using test-based instruments.
Comput. Educ.
217 (2024)
Xin Wei
,
Yajun Chen
,
Jianhua Shen
,
Liang Zhou
Fail or pass? Investigating learning experiences and interactive roles in MOOC discussion board.
Comput. Educ.
217 (2024)
Yang Jiang
,
Jiangang Hao
,
Michael Fauss
,
Chen Li
Detecting ChatGPT-generated essays in a large-scale writing assessment: Is there a bias against non-native English speakers?
Comput. Educ.
217 (2024)
Brayan Díaz
,
Miguel Nussbaum
Artificial intelligence for teaching and learning in schools: The need for pedagogical intelligence.
Comput. Educ.
217 (2024)
volume 216, 2024
Yuan-Hsuan Lee
,
Jing-Ya Jhang
,
Huang-Yao Hong
Becoming epistemically active in online reading: Facilitating elementary school students' multimodal multiple document reading via sourcing organizers.
Comput. Educ.
216 (2024)
Shelbi L. Kuhlmann
,
Robert Plumley
,
Zoe Evans
,
Matthew L. Bernacki
,
Jeffrey Alan Greene
,
Kelly A. Hogan
,
Michael Berro
,
Kathleen M. Gates
,
Abigail Panter
Students' active cognitive engagement with instructional videos predicts STEM learning.
Comput. Educ.
216 (2024)
Juliette C. Désiron
,
Sascha Schneider
Listen closely: Prosodic signals in podcast support learning.
Comput. Educ.
216 (2024)
Zack Carpenter
,
David DeLiema
Linking epistemic stance and problem-solving with self-confidence during play in a puzzle-based video game.
Comput. Educ.
216 (2024)
Garry Falloon
Advancing young students' computational thinking: An investigation of structured curriculum in early years primary schooling.
Comput. Educ.
216 (2024)
Wenting Zou
,
Amanda Purington Drake
,
Philipp K. Masur
,
Janis Whitlock
,
Natalie N. Bazarova
Examining learners' engagement patterns and knowledge outcome in an experiential learning intervention for youth's social media literacy.
Comput. Educ.
216 (2024)
Joe Hazzam
,
Stephen Wilkins
,
Carol Southall
,
Blend Ibrahim
The influence of LinkedIn group community on postgraduate student experience, satisfaction and grades.
Comput. Educ.
216 (2024)
Zhi Li
,
Zachary A. Pardos
,
Cheng Ren
Aligning open educational resources to new taxonomies: How AI technologies can help and in which scenarios.
Comput. Educ.
216 (2024)
volume 215, 2024
Magdalena Claro
,
Carolina Castro-Grau
,
Juan Manuel Ochoa
,
Juan Enrique Hinostroza
,
Patricio Cabello
Systematic review of quantitative research on digital competences of in-service school teachers.
Comput. Educ.
215 (2024)
Xinli Zhang
,
Yuchen Chen
,
Lailin Hu
,
Yiwei Bao
,
Yun-Fang Tu
,
Gwo-Jen Hwang
A metaphor-based robot programming approach to facilitating young children's computational thinking and positive learning behaviors.
Comput. Educ.
215 (2024)