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Int. J. Serious Games
2014
2017
2020
2023
2014
2023
Keyphrases
Publications
volume 10, number 1, 2023
Francesco Bellotti
,
Jannicke Baalsrud Hauge
,
Manuel Gentile
,
Johan Jeuring
,
Iza Marfisi-Schottman
,
Manuel Ninaus
,
Remco C. Veltkamp
,
Vanissa Wanick
,
Riccardo Berta
Alessandro De Gloria: 1955 - 2023.
Int. J. Serious Games
10 (1) (2023)
Raj Dasgupta
,
John Kliem
Improved Reinforcement Learning in Asymmetric Real-time Strategy Games via Strategy Diversity: A Case Study for Hunting-of-the-Plark Game.
Int. J. Serious Games
10 (1) (2023)
Reza Giga Isnanda
,
Paulus Insap Santosa
,
Rudy Hartanto
The Effects of Surprising Events on Promoting Social Change in Unwinnable Persuasive Games.
Int. J. Serious Games
10 (1) (2023)
Maksims Kornevs
,
Harsha Krishna
,
Ibrahim Orhan
Framework for Using Professional Engineering Tools to Develop Games in Post-Secondary Education.
Int. J. Serious Games
10 (1) (2023)
Thomas Bjørner
,
Mads Strømberg Petersen
,
Niklas Lee Skjold Hansen
,
Gustav Søgaard Jakobsen
,
Daniel Bredgaard Hendriksen
How can a foundation be outlined for a successful serious game to increase reading engagement.
Int. J. Serious Games
10 (1) (2023)
Theonia Sakka
,
Dimitris Gouscos
Children's rights education via game-based activities: An intervention in kindergarten.
Int. J. Serious Games
10 (1) (2023)
Alessandro De Gloria
Editorial Vol. 10, Issue 1.
Int. J. Serious Games
10 (1) (2023)
volume 10, number 2, 2023
Christian DeLozier
,
James Shey
Using Visual Programming Games to Study Novice Programmers.
Int. J. Serious Games
10 (2) (2023)
Faiz Hilmawan Masyfa
,
Herman Tolle
,
Tibyani Tibyani
,
Pitoyo Hartono
Fibonacci Level Adjustment for Optimizing Player's Performance and Engagement.
Int. J. Serious Games
10 (2) (2023)
Serious Games Society
Editorial: Vol. 10, No. 2.
Int. J. Serious Games
10 (2) (2023)
Magnus M. Hellström
,
Dominique Jaccard
,
Knut Erik Bonnier
systematic review on the use of serious games in project management education.
Int. J. Serious Games
10 (2) (2023)
Rasoul Bakhtiari
,
Zahra Habibzadeh
Designing a framework and validating a tool for evaluating the educational quality of serious games: a meta-synthesis.
Int. J. Serious Games
10 (2) (2023)
Morteza RezaeiZadeh
,
Raazieh Mohagheghiaan
,
Mojtaba Vahidi-Asl
Critical meta-analysis of problem-solving serious games: Clear signs of pedagogists' disengagement and over-optimistic expectations.
Int. J. Serious Games
10 (2) (2023)
Thomas Ford
,
David Long
,
Echo Ford
Imparting Systems Engineering Experience via Interactive Fiction Serious Games.
Int. J. Serious Games
10 (2) (2023)
Andrew Hooyman
,
Sydney Schaefer
Age and sex effects on SuperG performance are consistent across internet devices.
Int. J. Serious Games
10 (2) (2023)
volume 10, number 3, 2023
Bilge Say
,
Haluk Altunel
,
Mehmet Kosa
,
Mujde Koca-Atabey
Evaluation of an industrial case of gamification in software quality improvement.
Int. J. Serious Games
10 (3) (2023)
Jiahui Wang
Predictors of Flow Experience and Knowledge Acquisition in a STEM Game.
Int. J. Serious Games
10 (3) (2023)
Ernesto Pacheco Velazquez
,
María Soledad Ramírez-Montoya
,
David Salinas-Navarro
Serious Games and Experiential Learning: Options for Engineering Education.
Int. J. Serious Games
10 (3) (2023)
Yew Ken Heng
,
Jasy Suet Yan Liew
,
Mohammad Farris Iman Leong Abdullah
,
Ying Tang
,
Nathan R. Prestopnik
ReWIND: A CBT-Based Serious Game to Improve Cognitive Emotion Regulation and Anxiety Disorder.
Int. J. Serious Games
10 (3) (2023)
Francesco Bellotti
Editorial, Vol. 10, No. 3.
Int. J. Serious Games
10 (3) (2023)
Dah John
,
Norhayati Hussin
,
Muhamad Khairulnizam Zaini
,
Divine Senanu Ametefe
,
Abdulmalik Adozuka Aliu
,
Aziz Caliskan
Gamification Equilibrium: The Fulcrum for Balanced Intrinsic Motivation and Extrinsic Rewards in Learning Systems: Immersive Gamification in Muhamad Khairulnizam ZainiLearning System.
Int. J. Serious Games
10 (3) (2023)
volume 10, number 4, 2023
Eliana Silva
,
Ricardo Lopes
,
Luís Paulo Reis
CogniChallenge: Multiplayer serious games' platform for cognitive and psychosocial rehabilitation.
Int. J. Serious Games
10 (4) (2023)
Ernesto Pacheco Velazquez
,
Virgínia Rodés Paragarino
,
Lucía Rábago Mayer
,
Andre Bester
How to Create Serious Games? Proposal for a Participatory Methodology.
Int. J. Serious Games
10 (4) (2023)
Kristian Kiili
,
Juho Siuko
,
Elizabeth B. Cloude
,
Muhterem Dindar
Demystifying the Relations of Motivation and Emotions in Game-Based Learning: Insights from Co-Occurrence Network Analysis.
Int. J. Serious Games
10 (4) (2023)
Francesco Bellotti
Editorial, Vol. 10, No. 4.
Int. J. Serious Games
10 (4) (2023)
Luca Forneris
,
Alessandro Pighetti
,
Luca Lazzaroni
,
Francesco Bellotti
,
Alessio Capello
,
Marianna Cossu
,
Riccardo Berta
Implementing Deep Reinforcement Learning (DRL)-based Driving Styles for Non-Player Vehicles.
Int. J. Serious Games
10 (4) (2023)
Antti Koskinen
,
Kristian Kiili
,
Francesca de Rosa
,
Muhterem Dindar
,
Michael D. Kickmeier-Rust
Introduction to the Special Issue on GaLA Conf 2022.
Int. J. Serious Games
10 (4) (2023)
Simon Morard
,
Eric Sanchez
,
Catherine Bonnat
Museum Games and Personal Epistemology: A Study on Students' Critical Thinking with a Mixed Reality Game.
Int. J. Serious Games
10 (4) (2023)
Stefanie Vanbecelaere
,
Febe Demedts
,
Bert Reynvoet
,
Fien Depaepe
Toward a framework for analyzing adaptive digital games' research effectiveness.
Int. J. Serious Games
10 (4) (2023)
Jake McMullen
,
Phuong Bui
,
Boglárka Brezovszky
,
Erno Lehtinen
,
Minna Hannula-Sormunen
Mathematical game performance as an indicator of deliberate practice.
Int. J. Serious Games
10 (4) (2023)
Abir Hamrouni
,
Fatima Bendella
A taxonomy of learner-player's emotions in serious games.
Int. J. Serious Games
10 (4) (2023)
Wilian Gatti Junior
,
Emily Marasco
,
Beaumie Kim
,
Laleh Behjat
,
Marjan Eggermont
How ChatGPT can inspire and improve serious board game design.
Int. J. Serious Games
10 (4) (2023)
volume 9, number 2, 2022
Woo-Hyun Lee
,
Han-Moi Shim
,
Hyung-Gi Kim
Effect of Game-based Learning using Live Streaming on Learners' Interest, Immersion, Satisfaction, and Instructors' Perception.
Int. J. Serious Games
9 (2) (2022)
Imma Boada
,
Antonio Rodríguez-Benítez
,
Berta Llenas
,
Pau Xiberta
TAECon, a web-based platform to promote STEM.
Int. J. Serious Games
9 (2) (2022)
volume 9, number 3, 2022
Francesca de Rosa
,
Jannicke Baalsrud Hauge
,
Pierpaolo Dondio
,
Iza Marfisi-Schottman
,
Margarida Romero
,
Francesco Bellotti
Introduction to the Special Issue on GaLA Conf 2021.
Int. J. Serious Games
9 (3) (2022)
Paulo Victor Rodrigues de Carvalho
,
Darcio Otaviano Ranauro
,
Antônio Carlos A. Mól
,
Alessandro Jatobá
,
Ana Paula Legey de Siqueira
Using Serious Game in Public Schools for Training Fire Evacuation Procedures.
Int. J. Serious Games
9 (3) (2022)
Kaile Kubota
,
Elina Säteri
,
Tapani N. Joelsson
,
Tuomas Mäkilä
,
Sanna Salanterä
,
Anni Pakarinen
Pilot Study and Gamification Analysis of a Theory-based Exergame.
Int. J. Serious Games
9 (3) (2022)
Wim Westera
The devil's advocate: identifying persistent problems in serious game design.
Int. J. Serious Games
9 (3) (2022)
Rene Roepke
,
Vincent Drury
,
Ulrike Meyer
,
Ulrik Schroeder
Exploring and Evaluating Different Game Mechanics for Anti-Phishing Learning Games.
Int. J. Serious Games
9 (3) (2022)
Supara Grudpan
,
Keattikorn Samarnggoon
,
Jakob A. H. Baalsrud Hauge
,
Jannicke Baalsrud Hauge
,
Rainer Malaka
Towards Transforming Game Premise: Validating an approach for Developing Cooperative Serious Games: An approach for Developing Cooperative Serious Games.
Int. J. Serious Games
9 (3) (2022)
Noreena Yi-Chin Liu
,
Gary B. Wills
Designing Serious Game Metrics for Family Caregivers of People with Dementia.
Int. J. Serious Games
9 (3) (2022)
Alessandro De Gloria
Editorial. Vol. 9 Issue 3.
Int. J. Serious Games
9 (3) (2022)
Catherine Bonnat
,
Eric Sanchez
Toward a Digital Companion to Monitor a Mixed Reality Game.
Int. J. Serious Games
9 (3) (2022)
volume 9, number 4, 2022
Manuel Guimarães
,
Rui Prada
,
Pedro A. Santos
,
João Dias
,
Cristina Soeiro
,
Raquel Guerra
,
Christina Steiner-Stanitznig
,
Andrea Molinari
ISPO: A Serious Game to train the Interview Skills of Police Officers: ISPO: A Serious Game to train the Interview Skills of Police Officers.
Int. J. Serious Games
9 (4) (2022)
Paola Julie Aguilar Cruz
Understanding students' engagement with a Serious Game to learn English: A sociocultural perspective.
Int. J. Serious Games
9 (4) (2022)
Aikaterini Christogianni
,
Kartheka Bojan
,
Elizabeta B. Mukaetova-Ladinska
,
VT Sriramm
,
G. Murth
,
Gopukumar Kumarpilla
Attention and Motor skill improvements in Mild Cognitive Impairment patients using COSMA Application.
Int. J. Serious Games
9 (4) (2022)
Daria Novoseltseva
,
Catherine Pons-Lelardeux
,
Nadine Jessel
Examining Students' Behavior in a Digital Simulation Game for Nurse Training.
Int. J. Serious Games
9 (4) (2022)
Maxence Laurent
,
Sandra Monnier
,
Audrey Huguenin
,
Pierre-Benjamin Monaco
,
Dominique Jaccard
Design Principles for Serious Games Authoring Tool.
Int. J. Serious Games
9 (4) (2022)
Alessandro De Gloria
Editorial. Vol. 9 Issue 4.
Int. J. Serious Games
9 (4) (2022)
Noreena Yi-Chin Liu
,
Kevin Chi-Jen Miao
,
Darren Chen Yi Ying
A Metric Instrument for the Games with Cultural Heritage.
Int. J. Serious Games
9 (4) (2022)