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Gamification of Cybersecurity Awareness for Non-IT Professionals: A Systematic Literature Review.
Anderson Kevin Gwenhure
Flourensia Sapty Rahayu
Published in:
Int. J. Serious Games (2024)
Keyphrases
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mobile learning
literature review
case study
information systems
fuzzy theory
information technology
information systems development
current issues
user experience
design science
computer science
higher education institutions