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ReWIND: A CBT-Based Serious Game to Improve Cognitive Emotion Regulation and Anxiety Disorder.

Yew Ken HengJasy Suet Yan LiewMohammad Farris Iman Leong AbdullahYing TangNathan R. Prestopnik
Published in: Int. J. Serious Games (2023)
Keyphrases
  • serious games
  • virtual environment
  • game engine
  • information processing
  • video games
  • cognitive science
  • learning scenarios
  • cd rom
  • game play
  • virtual humans
  • cognitive process
  • human decision making