Predictors of Flow Experience and Knowledge Acquisition in a STEM Game.
Jiahui WangPublished in: Int. J. Serious Games (2023)
Keyphrases
- knowledge acquisition
- digital games
- game theory
- expert systems
- computer games
- video games
- knowledge based systems
- game players
- acquired knowledge
- knowledge base
- knowledge representation
- domain experts
- machine learning
- ripple down rules
- game theoretic
- game play
- nash equilibrium
- inductive learning
- game design
- flow patterns
- cooperative game
- serious games
- nash equilibria
- game development
- imperfect information
- perfect information
- flow field
- user experience
- role playing
- data sets
- knowledge acquisition tools
- games based learning