BatSight: A Navigation Game to Map Environmental Information into Audio Cues.
Samira PoudratchiYoones A. SekhavatMohammad Reza AzadehfarSamad RoohiPublished in: Int. J. Serious Games (2024)
Keyphrases
- environmental information
- signal processing
- real time
- multimodal fusion
- video games
- game theory
- nash equilibrium
- prosodic features
- topological map
- multimedia
- audio video
- game theoretic
- visual cues
- virtual world
- educational games
- information technology
- mobile robot
- imperfect information
- autonomous navigation
- robot navigation
- visual information
- maximum a posteriori
- indoor environments
- computer games
- music information retrieval
- audio visual
- navigation systems
- game play
- audio signal
- sensory information
- serious games
- hidden markov models
- high level