A taxonomy of learner-player's emotions in serious games.
Abir HamrouniFatima BendellaPublished in: Int. J. Serious Games (2023)
Keyphrases
- serious games
- game play
- virtual characters
- virtual environment
- video games
- educational games
- game design
- learning environment
- learning processes
- game engine
- learning process
- computer games
- game mechanics
- communication skills
- design principles
- e learning
- intelligent tutoring
- game development
- game playing
- game based learning
- digital games
- educational tools
- learning scenarios
- social skills
- usability testing
- virtual humans
- expert systems
- user interface
- object oriented
- virtual reality
- case study
- learning experience
- learning materials
- game ai
- language learning
- artificial intelligence