R
search
search
reviewers
reviewers
feeds
feeds
assignments
assignments
settings
logout
Int. J. Game Based Learn.
2011
2015
2019
2023
2011
2023
Keyphrases
Publications
volume 13, number 1, 2023
Diego Vergara
,
Ana Isabel Gómez-Vallecillo
,
Pablo Fernández-Arias
,
Álvaro Antón-Sancho
Gamification and Player Profiles in Higher Education Professors.
Int. J. Game Based Learn.
13 (1) (2023)
Pin Luarn
,
Chiao-Chieh Chen
,
Yu-Ping Chiu
The Influence of Gamification Elements in Educational Environments.
Int. J. Game Based Learn.
13 (1) (2023)
Ghada Ahmed Deghedi
Game-Based Learning for Supply Chain Management: Assessing the Complexity of Games.
Int. J. Game Based Learn.
13 (1) (2023)
Christopher Keller
,
Elena Makarova
,
Anna K. Döring
Career Choice With the Serious Game Like2be.
Int. J. Game Based Learn.
13 (1) (2023)
Manuel Bautista Garcia
,
Rodell C. Barrientos
What Do Students Think of Mobile Chemistry Games?: Implications for Developing Mobile Learning Games in Chemistry Education.
Int. J. Game Based Learn.
13 (1) (2023)
Yuchan (blanche) Gao
,
Elisabeth R. Gee
Defining Game-Mediated Second and Foreign Language Teaching and Learning: A Review.
Int. J. Game Based Learn.
13 (1) (2023)
Zildomar Carlos Felix
,
Liliane S. Machado
,
Rodrigo Pinheiro de Toledo Vianna
The Mystery of Pandora: A Serious Games Approach With 360-Degree Videos on Domestic Violence Against Women.
Int. J. Game Based Learn.
13 (1) (2023)
Shalini Wadhwa
,
Ramanan Balakrishnan
Impact of Games on the Performance and Engagement of Employees of the IT Industry.
Int. J. Game Based Learn.
13 (1) (2023)
Ljerka Jukic Matic
,
Myrto Karavakou
,
Marianthi Grizioti
Is Digital Game-Based Learning Possible in Mathematics Classrooms?: A Study of Teachers' Beliefs.
Int. J. Game Based Learn.
13 (1) (2023)
Ivo de Vero
,
Matthew Barr
A Historical Text-Based Game Designed to Develop Critical Thinking Skills.
Int. J. Game Based Learn.
13 (1) (2023)
Hadise Hajimoradkhani
,
Shahnaz Mashayekh
,
Rouhollah Khodabandelou
Digital Game-Based Learning in an Introductory Accounting Course: Design and Development of an Instructional Game.
Int. J. Game Based Learn.
13 (1) (2023)
volume 12, number 1, 2022
Tomas Kratochvil
,
Martin Vaculík
,
Jakub Prochazka
,
Juho Hamari
Gamification in Academia: Does Psychological Engagement Boost Performance?
Int. J. Game Based Learn.
12 (1) (2022)
Kristian Stancin
,
Natasa Hoic-Bozic
,
Sanja Skocic Mihic
Key Characteristics of Digital Educational Games for Students With Intellectual Disabilities.
Int. J. Game Based Learn.
12 (1) (2022)
Katie Bainbridge
,
Ginny L. Smith
,
Valerie J. Shute
,
Sidney D'Mello
Designing and Testing Affective Supports in an Educational Game.
Int. J. Game Based Learn.
12 (1) (2022)
Tanja von Leipzig
,
Eric Lutters
,
Vera Hummel
,
Corne Schutte
An Architecture for Bidirectional Learning Games.
Int. J. Game Based Learn.
12 (1) (2022)
Pin Luarn
,
Ya-Cing Jhan
,
Hong-Wen Lin
A Contemporary Research on Learners' Expectations: Innovative Attributes on Beer Game With Means-End Chains Theory.
Int. J. Game Based Learn.
12 (1) (2022)
Ee Wen Teh
,
Gengeswari Krishnapillai
,
Ling Meng Chan
Tertiary Student Experiences With Digital Language Games for Enhancing the English Language.
Int. J. Game Based Learn.
12 (1) (2022)
Garry Gorman
,
Nigel McKelvey
,
Thomas C. Dowling
Gamification of Computer Programming Tasks to Promote the Growth Mind-Set in a Disadvantaged School.
Int. J. Game Based Learn.
12 (1) (2022)
Papia Bawa
Why Games?: Use of Massively Multiplayer Online Games in English and Business Courses in Higher Education - Administrator and Faculty Perceptions.
Int. J. Game Based Learn.
12 (1) (2022)
Luis E. Pérez-Cortés
,
Yuchan (blanche) Gao
,
Taylor Kessner
,
Jeremy Bernier
,
Elisabeth Gee
Playfixing Broken Games: A Design-Oriented Activity for Engaging in Designerly Ways of Thinking.
Int. J. Game Based Learn.
12 (1) (2022)
László Szendroi
,
Krishna S. Dhir
,
Katalin Czakó
Implementing Gamified Teaching: Exploring the Effects of Gamification and Personal Types in an Economics Course.
Int. J. Game Based Learn.
12 (1) (2022)
Marc C. DeArmond
,
Brett E. Shelton
,
Yu-Chang Hsu
The Gap Between Korean Esports and Educational Gaming.
Int. J. Game Based Learn.
12 (1) (2022)
Arpit Bawa
The Quest for Motivation: Tabletop Role Playing Games in the Educational Arena.
Int. J. Game Based Learn.
12 (1) (2022)
Ginny L. Smith
,
Curt Fulwider
,
Zhichun Liu
,
Xi Lu
,
Valerie J. Shute
,
Jiawei Li
Examining Students' Perceived Competence, Gender, and Ethnicity in a Digital STEM Learning Game.
Int. J. Game Based Learn.
12 (1) (2022)
Liping Sun
,
Heli Ruokamo
,
Marjaana Kangas
,
Pirkko Siklander
Effects of Collaborative Digital Gameplay on Students' Three Dimensions of Engagement in Mathematics.
Int. J. Game Based Learn.
12 (1) (2022)
Elissa Arterburn Adame
,
Karlee A. Posteher
,
Alaina M. Hansom
,
Scott N. Wilson
,
Francisco J. E. Cecena
,
William M. Thompson
,
Ryan L. Ralston
,
David M. Thomas
Serious Games and Growth Mindsets: An Experimental Investigation of a Serious Gaming Intervention.
Int. J. Game Based Learn.
12 (1) (2022)
Huy Anh Nguyen
,
Xinying Hou
,
J. Elizabeth Richey
,
Bruce M. McLaren
The Impact of Gender in Learning With Games: A Consistent Effect in a Math Learning Game.
Int. J. Game Based Learn.
12 (1) (2022)
Gamze Kaya
,
Hatice Cilsalar Sagnak
Gamification in English as Second Language Learning in Secondary Education Aged Between 11-18: A Systematic Review Between 2013-2020.
Int. J. Game Based Learn.
12 (1) (2022)
Emre Yildiz
,
Ümit Simsek
A Study on the Effect of Educational Games and Cooperative Learning Applications on Solving Students' Learning Problems.
Int. J. Game Based Learn.
12 (1) (2022)
volume 11, number 1, 2021
Ke Li
,
Mark Peterson
,
Qiao Wang
Using Community of Inquiry to Scaffold Language Learning in Out-of-School Gaming: A Case Study.
Int. J. Game Based Learn.
11 (1) (2021)
Orit Avidov-Ungar
,
Merav Hayak
Teacher Perception of the Adoption and Implementation of DGBL in Their Classroom Teaching: Adoption and Implementation of DGBL Among Teachers.
Int. J. Game Based Learn.
11 (1) (2021)
Harshada Patel
,
Madeline Hallewell
Persona-Scenarios in Game Development: Communication Tensions Between Hearing Aid Users and Communication Partners.
Int. J. Game Based Learn.
11 (1) (2021)
Faizan Ahmad
,
Zeeshan Ahmed
,
Sara Muneeb
Effect of Gaming Mode Upon the Players' Cognitive Performance During Brain Games Play: An Exploratory Research.
Int. J. Game Based Learn.
11 (1) (2021)
Anna Sendra
,
Natàlia Lozano-Monterrubio
,
Jordi Prades-Tena
,
Juan Luis Gonzalo-Iglesia
Developing a Gameful Approach as a Tool for Innovation and Teaching Quality in Higher Education.
Int. J. Game Based Learn.
11 (1) (2021)
volume 11, number 2, 2021
Irini Malegiannaki
,
Thanasis Daradoumis
,
Symeon Retalis
Using a Story-Driven Board Game to Engage Students and Adults With Cultural Heritage.
Int. J. Game Based Learn.
11 (2) (2021)
Nabila Hamdaoui
,
Mohammed Khalidi Idrissi
,
Samir Bennani
Learner Modeling in Educational Games Based on Fuzzy Logic and Gameplay Data.
Int. J. Game Based Learn.
11 (2) (2021)
Anik Das
,
Sumaiya Amin
,
Muhammad Ashad Kabir
,
Md. Sabir Hossain
,
Mohammad Mainul Islam
FoodCalorie: A Mobile Game to Learn Daily Calorie Intake Standard.
Int. J. Game Based Learn.
11 (2) (2021)
Franck Taillandier
,
Alice Micolier
,
Gérard Sauce
,
Myriam Chaplain
DOMEGO: A Board Game for Learning How to Manage a Construction Project.
Int. J. Game Based Learn.
11 (2) (2021)
volume 11, number 3, 2021
Andie Tangonan Capinding
Effect of Teams-Games Tournament (TGT) Strategy on Mathematics Achievement and Class Motivation of Grade 8 Students.
Int. J. Game Based Learn.
11 (3) (2021)
Caroline V. Katemba
,
Grace V. Sinuhaji
Can ESA Method Through Quizizz Games Enhance Vocabulary Knowledge?
Int. J. Game Based Learn.
11 (3) (2021)
José Ramón Calvo-Ferrer
Effectiveness of Type of Feedback and Frequency on Digital Game-Based L2 Vocabulary Acquisition.
Int. J. Game Based Learn.
11 (3) (2021)
Tami Seifert
,
Yoav Gez
Engaging Students Through Escape Games and a Play Environment During Recess.
Int. J. Game Based Learn.
11 (3) (2021)
volume 11, number 4, 2021
Ioannis Papadopoulos
,
Eirini Tenta
Escape Rooms as a Collaborative Problem-Solving Environment.
Int. J. Game Based Learn.
11 (4) (2021)
Omar Alawajee
,
Jonathan Delafield-Butt
Minecraft in Education Benefits Learning and Social Engagement.
Int. J. Game Based Learn.
11 (4) (2021)
Henry Wai-Hang Ling
,
Kenneth Ho-Him Tsang
,
Kenneth Sau-Yin Yu
,
Vincent Wan-Ping Lee
,
Johnny Chung-Yee Wong
,
Winnie Ka-Ying Ng
,
Icy Sun
,
Ngan Avis
Use of LEGO® SERIOUS PLAY® and Other Working Approaches in Youth in Hong Kong.
Int. J. Game Based Learn.
11 (4) (2021)
Mirela Gutica
,
Stephen Petrina
Emotional Agents in Educational Game Design: Heroes of Math Island.
Int. J. Game Based Learn.
11 (4) (2021)
volume 10, number 4, 2020
Leonard A. Annetta
,
Richard L. Lamb
,
Denise M. Bressler
,
David B. Vallett
Cognitive Modeling of Learning Using Big Data From a Science-Based Game Development Environment.
Int. J. Game Based Learn.
10 (4) (2020)
Christos Gatzoulis
,
Andreas S. Andreou
,
Panagiotis Zaharias
,
Yiorgos Chrysanthou
Using Epistemic Game Development to Teach Software Development Skills.
Int. J. Game Based Learn.
10 (4) (2020)
Orit Broza
,
Yifat Ben-David Kolikant
The Potential of Rich Digital Game-Based Learning Environments to Promote Low-Achieving Students' Participation in Mathematics.
Int. J. Game Based Learn.
10 (4) (2020)
Pâmella Medeiros
,
Érico Pereira Gomes Felden
,
Marcela Almeida Zequinão
,
Paola Cidade Cordeiro
,
Kamyla Thais Dias de Freitas
,
João Otacilio Libardoni dos Santos
,
Fernando Luiz Cardoso
Positive Effect of a Motor Intervation Program With Exergames: A Blind Randomized Trial.
Int. J. Game Based Learn.
10 (4) (2020)