Login / Signup
Eirini Tenta
Publication Activity (10 Years)
Years Active: 2018-2021
Publications (10 Years): 2
Top Topics
Group Members
Learning Design
Social Learning
Case Study
Top Venues
Int. J. Game Based Learn.
TECH-EDU
</>
Publications
</>
Ioannis Papadopoulos
,
Eirini Tenta
Escape Rooms as a Collaborative Problem-Solving Environment.
Int. J. Game Based Learn.
11 (4) (2021)
Dimitrios Deslis
,
Christos-Vonapartis Kosmidis
,
Eirini Tenta
Using a Non-educational Mobile Game for Learning in Biology, Geography and Mathematics: Pokémon Go as a Case Study.
TECH-EDU
(2018)