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Implementing Gamified Teaching: Exploring the Effects of Gamification and Personal Types in an Economics Course.
László Szendroi
Krishna S. Dhir
Katalin Czakó
Published in:
Int. J. Game Based Learn. (2022)
Keyphrases
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learning environment
learning process
multimedia
higher education
distance learning
computational intelligence
learning systems
distance education
learning analytics
cooperative learning
secondary school
computer based instruction