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Penny J. Standen
ORCID
Publication Activity (10 Years)
Years Active: 1999-2021
Publications (10 Years): 4
Top Topics
Games Based Learning
Pose Estimation
Affect Recognition
Humanoid Robot
Top Venues
iTAG
HCI (31)
HCI (8)
Int. J. Medical Informatics
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Publications
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Penny J. Standen
,
David J. Brown
,
Gosia Malgosia Kwiatkowska
,
Matthew K. Belmonte
,
Maria Jose Galvez Trigo
,
Helen Boulton
,
Andrew M. Burton
,
Madeline Hallewell
,
Nicholas Shopland
,
Maria A. Blanco Gonzalez
,
Elena Milli
,
Stefano Cobello
,
Annaleda Mazzucato
,
Marco Traversi
Teachers' Perspectives on the Adoption of an Adaptive Learning System Based on Multimodal Affect Recognition for Students with Learning Disabilities and Autism.
HCI (31)
(2021)
Joe Sarsfield
,
David J. Brown
,
Nasser Sherkat
,
Caroline S. Langensiepen
,
James Lewis
,
Mohammad Taheri
,
Christopher McCollin
,
Cleveland Barnett
,
Louise Selwood
,
Penny J. Standen
,
Pip Logan
,
Christopher Simcox
,
Catherine Killick
,
Emma Hughes
Clinical assessment of depth sensor based pose estimation algorithms for technology supervised rehabilitation applications.
Int. J. Medical Informatics
121 (2019)
Thomas Hughes-Roberts
,
David J. Brown
,
Penny J. Standen
,
Lorenzo Desideri
,
Marco Negrini
,
Aziz Rouame
,
Massimiliano Malavasi
,
George Wager
,
Conor Hasson
Examining engagement and achievement in learners with individual needs through robotic-based teaching sessions.
Br. J. Educ. Technol.
50 (5) (2019)
Sarmad Aslam
,
Penny J. Standen
,
Nick Shopland
,
Andy Burton
,
David J. Brown
A Comparison of Humanoid and Non-humanoid Robots in Supporting the Learning of Pupils with Severe Intellectual Disabilities.
iTAG
(2016)
Matthew Ian Bates
,
Aoife Breheny
,
David J. Brown
,
Andy Burton
,
Penny J. Standen
Using a Blended Pedagogical Framework to Guide the Applications of Games in Non-formal Contexts.
iTAG
(2014)
Penny J. Standen
,
David J. Brown
,
Jess Roscoe
,
Joseph Hedgecock
,
David S. Stewart
,
Maria Jose Galvez Trigo
,
Elmunir Elgajiji
Engaging Students with Profound and Multiple Disabilities Using Humanoid Robots.
HCI (5)
(2014)
D. Charnock
,
Penny J. Standen
Second-Hand Masculinity: Do Boys with Intellectual Disabilities Use Computer Games as Part of Gender Practice?
Int. J. Game Based Learn.
3 (3) (2013)
David J. Brown
,
Penny J. Standen
,
Maria Saridaki
,
Nick Shopland
,
Elina Roinioti
,
Lindsay J. Evett
,
Simon Grantham
,
Pauline Smith
Engaging Students with Intellectual Disabilities through Games Based Learning and Related Technologies.
HCI (8)
(2013)
Luke Shires
,
Steven Battersby
,
James Lewis
,
David J. Brown
,
Nasser Sherkat
,
Penny J. Standen
Enhancing the tracking capabilities of the Microsoft Kinect for stroke rehabilitation.
SeGAH
(2013)
Andrew M. Burton
,
Hao Liu
,
Steven Battersby
,
David J. Brown
,
Nasser Sherkat
,
Penny J. Standen
,
Marion Walker
The Use of Motion Tracking Technologies in Serious Games to Enhance Rehabilitation in Stroke Patients.
Int. J. Game Based Learn.
1 (4) (2011)
David J. Brown
,
David McHugh
,
Penny J. Standen
,
Lindsay J. Evett
,
Nick Shopland
,
Steven Battersby
Designing location-based learning experiences for people with intellectual disabilities and additional sensory impairments.
Comput. Educ.
56 (1) (2011)
Lindsay J. Evett
,
Andy Burton
,
Steven Battersby
,
David J. Brown
,
Nasser Sherkat
,
Gareth Ford
,
Hao Liu
,
Penny J. Standen
Dual camera motion capture for serious games in stroke rehabilitation.
SeGAH
(2011)
David J. Brown
,
James Ley
,
Lindsay J. Evett
,
Penny J. Standen
Can participating in games based learning improve mathematic skills in students with intellectual disabilities?
SeGAH
(2011)
Penny J. Standen
,
C. Camm
,
Steven Battersby
,
David J. Brown
,
M. Harrison
An evaluation of the Wii Nunchuk as an alternative assistive device for people with intellectual and physical disabilities using switch controlled software.
Comput. Educ.
56 (1) (2011)
Cecilia Sik-Lányi
,
David J. Brown
,
Penny J. Standen
,
Jacqueline Lewis
,
Vilma Butkute
User Interface Evaluation of Serious Games for Students with Intellectual Disability.
ICCHP (1)
(2010)
Penny J. Standen
,
David J. Brown
Virtual reality and its role in removing the barriers that turn cognitive impairments into intellectual disability.
Virtual Real.
10 (3-4) (2006)
Penny J. Standen
,
David J. Brown
,
Nicola Anderton
,
Steven Battersby
Systematic Evaluation of Current Control Devices Used by People with Intellectual Disabilities in Non-Immersive Virtual Environments.
Cyberpsychology Behav. Soc. Netw.
9 (5) (2006)
Penny J. Standen
,
David J. Brown
Virtual Reality in the Rehabilitation of People with Intellectual Disabilities: Review.
Cyberpsychology Behav. Soc. Netw.
8 (3) (2005)
Penny J. Standen
,
David J. Brown
,
Nicola Anderton
,
Stephen Battersby
The Development of Control Devices for Virtual Environments for Use by People with Intellectual Disabilities.
HCI (4)
(2003)
Penny J. Standen
,
Steven Battersby
,
T. L. Lannen
Control of Virtual Environments for People with Intellectual Disabilities.
ICCHP
(2002)
David J. Brown
,
Penny J. Standen
,
Tracy Proctor
,
Dominic Sterland
Advanced Design Methodologies for the Production of Virtual Learning Environments for Use by People with Learning Disabilities .
Presence Teleoperators Virtual Environ.
10 (4) (2001)
Penny J. Standen
,
David J. Brown
,
J. J. Cromby
The effective use of virtual environments in the education and rehabilitation of students with intellectual disabilities.
Br. J. Educ. Technol.
32 (3) (2001)
David J. Brown
,
Penny J. Standen
The Tutoring Role of Mentors Working with Adults and Elderly People with Learning Disabilities Using Virtual Environments.
Cyberpsychology Behav. Soc. Netw.
2 (6) (1999)