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GenderIT
2015
2018
2015
2018
Keyphrases
Publications
2018
Akiko Orita
What is your "formal" name?: situational usage of surnames in Japanese social life.
GenderIT
(2018)
Katharina Losch
Impacts of female doctoral researchers from China and India on the 'masculinized' disciplinary culture of german computer science.
GenderIT
(2018)
Andrea Marshall
,
Jennifer A. Rode
Deconstructing sociotechnical identity in maker cultures.
GenderIT
(2018)
Karen Holtzblatt
The @work experience framework: a guide for retaining women in technology.
GenderIT
(2018)
Inga Zeisberg
,
Natalie Junghof
,
Valerie Dahl
,
Cornelia Denz
'Digital me': best practice example for a gender sensitive offer to foster young women's interest in IT-jobs.
GenderIT
(2018)
Simone Burel
Gender audit: linguistic approach to gender stereotypes in online communication.
GenderIT
(2018)
Britta Schinzel
IT-driven transcriptions: about gender and ethically relevant usage of speech and metaphors in computing and IT.
GenderIT
(2018)
Michael Ahmadi
,
Anne Weibert
,
Corinna Ogonowski
,
Konstantin Aal
,
Kristian Gäckle
,
Nicola Marsden
,
Volker Wulf
Challenges and lessons learned by applying living labs in gender and IT contexts.
GenderIT
(2018)
Jennifer A. Rode
,
Veronica Cucuiat
Computational making, binary gender and LEGO.
GenderIT
(2018)
Helena Barke
How many story points for diversity?: estimation as a chance for diversity reflexion.
GenderIT
(2018)
Cecile K. M. Crutzen
The critical transformative room "elite sport" as phenomenon.
GenderIT
(2018)
Sandra Buchmüller
,
Corinna Bath
,
Roman Henze
To whom does the driver's seat belong in the future?: a case of negotiation between gender studies and automotive engineering.
GenderIT
(2018)
Johanna Levy
'It's your period and therefore it has to be pink and you are a girl': users' experiences of (de-)gendered menstrual app design.
GenderIT
(2018)
Bernadette Spieler
,
Dennis Hummel
,
Sinja Herbertz
,
Alexander Mädche
Reinforcing gender equality by analysing female teenagers' performances in coding activities: a lesson learned.
GenderIT
(2018)
Marion Mangelsdorf
,
Ronja Mikoleit
,
Sigrid Schmitz
,
Daniel Fetzner
Gendering marteloscopes: digitalization of gender-knowledge in STEM.
GenderIT
(2018)
Swetlana Franken
,
Johanna Schenk
,
Malte Wattenberg
Gender-specific attitudes and competences of young professionals in the context of digitalization.
GenderIT
(2018)
Sarah Theres Völkel
,
Wiktoria Wilkowska
,
Martina Ziefle
Gender-specific motivation and expectations toward computer science.
GenderIT
(2018)
Sabine Hastedt
,
Ulrike Erb
Gender sensitive design of e-learning applications: online-education in gender competences.
GenderIT
(2018)
Dennis Hummel
,
Sinja Herbertz
,
Alexander Mädche
Biological sex vs. psychological gender-roles in online channel choices: evidence from two studies in the financial services industry.
GenderIT
(2018)
Anna Agafonova
,
Cornelia Connolly
,
Nicola Marsden
Sexism in remote collaboration in student teams.
GenderIT
(2018)
Arun Shekhar
,
Nicola Marsden
Cognitive walkthrough of a learning management system with gendered personas.
GenderIT
(2018)
Claude Draude
,
Susanne Maaß
Making IT work: integrating gender research in computing through a process model.
GenderIT
(2018)
Silvia Förtsch
Find the right role: specialist vs. management career - individual career coaching for IT specialists.
GenderIT
(2018)
Kerstin Raudonat
,
Nicola Marsden
Social actions in MMORPG raiding groups from the perspective of culture-inclusive action theory.
GenderIT
(2018)
Melanie Irrgang
Hands-on participatory and interdisciplinary design in computer science: an example.
GenderIT
(2018)
Robin C. Ladwig
,
Evelyn C. Ferstl
What's in a name?: an online survey on gender stereotyping of humanoid social robots.
GenderIT
(2018)
Blake W. Hawkins
,
Ryan Burns
Queering (meta)data ontologies.
GenderIT
(2018)
Blake W. Hawkins
,
Oliver L. Haimson
Building an online community of care: Tumblr use by transgender individuals.
GenderIT
(2018)
Yves Jeanrenaud
,
Alexandra Sept
,
Jenny Schnaller
,
Susanne Ihsen
Study decisions, entrance and academic success of women and men in STEM.
GenderIT
(2018)
Monika Pröbster
,
Julia Hermann
,
Nicola Marsden
Digital training in tech: a matter of gender?
GenderIT
(2018)
Volker Wulf
Gender-perspectives in practice-based computing.
GenderIT
(2018)
Diana Drechsel
Research-based gender competences as a professional skill in STEM exemplified by the "fix-IT. fixing IT for women" project.
GenderIT
(2018)
Proceedings of the 4th Conference on Gender & IT, GenderIT 2018, Heilbronn, Germany, May 14-15, 2018
GenderIT
(2018)
Hilde G. Corneliussen
,
Fay Tveranger
Programming in secondary schools in Norway: a wasted opportunity for inclusion.
GenderIT
(2018)
Alice Ashcroft
"A nice brain teaser".
GenderIT
(2018)
Philipp Brauner
,
Martina Ziefle
,
Ulrik Schroeder
,
Thiemo Leonhardt
,
Nadine Bergner
,
Birgit Ziegler
Gender influences on school students' mental models of computer science: a quantitative rich picture analysis with sixth graders.
GenderIT
(2018)
Juliane Siegeris
,
Ruth Steinseifer
,
Helena Barke
Agile redesign of student projects in a women-only degree course.
GenderIT
(2018)
Kristian Gäckle
,
Tim Reichert
,
Nicola Marsden
Virtual reality or virtuous reality?: how gender stereotypes limit access to virtual reality.
GenderIT
(2018)
Julia Schnittker
,
Kerstin Ettl
,
Friederike Welter
Strengthening the self- and external perceptions of young women STEM professionals (YWSP) during career entry and advancement: a research project.
GenderIT
(2018)
Lisbeth Suhrcke
,
Jörg Thomaschewski
How to make teaching materials gender sensitive: an example from the human-computer interaction at the university of applied sciences emden/leer.
GenderIT
(2018)
Jennifer A. Rode
,
Erika Shehan Poole
Putting the gender back in digital housekeeping.
GenderIT
(2018)
Bettina Finzel
,
Hannah Deininger
,
Ute Schmid
From beliefs to intention: mentoring as an approach to motivate female high school students to enrol in computer science studies.
GenderIT
(2018)
2015
Proceedings of the Third Conference on GenderIT, GenderIT 2015, Philadelphia, PA, USA, April 24, 2015
GenderIT
(2015)
Yvonne Fulmore
Video Games and the Customization of Learning: Interactive Narratives as a Promising Design Framework for Crafting Inclusive Educational Environments.
GenderIT
(2015)
David C. Webb
,
Susan B. Miller
Gender Analysis of a Large Scale Survey of Middle Grades Students' Conceptions of Computer Science Education.
GenderIT
(2015)
Kristin A. Searle
,
Yasmin B. Kafai
Culturally Responsive Making with American Indian Girls: Bridging the Identity Gap in Crafting and Computing with Electronic Textiles.
GenderIT
(2015)
Carolee Stewart-Gardiner
,
Gail Carmichael
,
Elisabeth Gee
,
Lorri Hopping
Girls Learning Computer Science Principles with After School Games.
GenderIT
(2015)
Rob Semmens
,
Chris Piech
,
Michèlle Friend
Who Are You? We Really Wanna Know... Especially If You Think You're Like a Computer Scientist.
GenderIT
(2015)
Susan B. Miller
,
David C. Webb
Game Design: Whose game works at the end of the day?
GenderIT
(2015)
Crystle Martin
,
Matthew Rafalow
Gendered Barriers to Participation in Gaming Culture.
GenderIT
(2015)