Video Games and the Customization of Learning: Interactive Narratives as a Promising Design Framework for Crafting Inclusive Educational Environments.
Yvonne FulmorePublished in: GenderIT (2015)
Keyphrases
- educational environment
- video games
- design principles
- learning systems
- quest atlantis
- learning algorithm
- user interface
- artificial intelligence
- learning process
- active learning
- reinforcement learning
- learning games
- interactive learning environments
- learning environment
- case study
- game design
- computer supported collaboration
- commercial games
- database