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Oscar Ariza
ORCID
Publication Activity (10 Years)
Years Active: 2006-2024
Publications (10 Years): 23
Top Topics
Virtual Reality
Older Adults
Artificially Intelligent
Tangible User Interfaces
Top Venues
Mensch & Computer
VRST
SUI
CHI
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Publications
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André Zenner
,
Chiara Karr
,
Martin Feick
,
Oscar Ariza
,
Antonio Krüger
Beyond the Blink: Investigating Combined Saccadic & Blink-Suppressed Hand Redirection in Virtual Reality.
CHI
(2024)
Martin Feick
,
André Zenner
,
Oscar Ariza
,
Anthony Tang
,
Cihan Biyikli
,
Antonio Krüger
Turn-It-Up: Rendering Resistance for Knobs in Virtual Reality through Undetectable Pseudo-Haptics.
UIST
(2023)
Oscar Ariza
,
Felix Steiner
,
André Zenner
,
Frank Steinicke
Audio-based Vibrotactile Feedback in Multimodal VR Interactions.
VRST
(2023)
André Zenner
,
Kristin Ullmann
,
Oscar Ariza
,
Frank Steinicke
,
Antonio Krüger
Induce a Blink of the Eye: Evaluating Techniques for Triggering Eye Blinks in Virtual Reality.
CHI
(2023)
Yannick Jonetzko
,
Oscar Ariza
,
Susanne Schmidt
,
Niklas Fiedler
,
Jianwei Zhang
Encountered-Type Tabletop Haptic Display for Objects On-Demand in Virtual Environments.
ROBIO
(2023)
Lucie Kruse
,
Joel Wittig
,
Sebastian Finnern
,
Melvin Gundlach
,
Niclas Iserlohe
,
Oscar Ariza
,
Frank Steinicke
Blended Collaboration: Communication and Cooperation Between Two Users Across the Reality-Virtuality Continuum.
CHI Extended Abstracts
(2023)
André Zenner
,
Chiara Karr
,
Martin Feick
,
Oscar Ariza
,
Antonio Krüger
The Detectability of Saccadic Hand Offset in Virtual Reality.
VRST
(2023)
André Zenner
,
Kristin Ullmann
,
Chiara Karr
,
Oscar Ariza
,
Antonio Krüger
The Staircase Procedure Toolkit: Psychophysical Detection Threshold Experiments Made Easy.
VRST
(2023)
Jenny Gabel
,
Susanne Schmidt
,
Oscar Ariza
,
Frank Steinicke
Redirecting Rays: Evaluation of Assistive Raycasting Techniques in Virtual Reality.
VRST
(2023)
Nikolaos Katzakis
,
Lihan Chen
,
Oscar Ariza
,
Robert J. Teather
,
Frank Steinicke
Evaluation of 3D Pointing Accuracy in the Fovea and Periphery in Immersive Head-Mounted Display Environments.
IEEE Trans. Vis. Comput. Graph.
27 (3) (2021)
Susanne Schmidt
,
Oscar Ariza
,
Frank Steinicke
Intelligent Blended Agents: Reality-Virtuality Interaction with Artificially Intelligent Embodied Virtual Humans.
Multimodal Technol. Interact.
4 (4) (2020)
Jann Philipp Freiwald
,
Oscar Ariza
,
Omar Janeh
,
Frank Steinicke
Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality Experiences.
CHI
(2020)
Judith Hartfill
,
Jenny Gabel
,
Daniel Neves-Coelho
,
Daniel Vogel
,
Fabian Räthel
,
Simon Tiede
,
Oscar Ariza
,
Frank Steinicke
Word saber: an effective and fun VR vocabulary learning game.
Mensch & Computer
(2020)
Christoph Brauer
,
Oscar Ariza
,
Frank Steinicke
An Active Tangible Device for Multitouch-Display Interaction.
Mensch & Computer
(2019)
Kolja Kirsch
,
Christian Schatzschneider
,
Carina Garber
,
Aila Rosenberger
,
Konya Kirsten
,
Oscar Ariza
,
Frank Steinicke
,
Gerd Bruder
KiVR Sports: Influencing the Users Physical Activity in VR by using Audiovisual Stimuli in Exergames.
Mensch & Computer
(2019)
Fariba Mostajeran
,
Nikolas Katzakis
,
Oscar Ariza
,
Jann Philipp Freiwald
,
Frank Steinicke
Welcoming a Holographic Virtual Coach for Balance Training at Home: Two Focus Groups with Older Adults.
VR
(2019)
Robin Schlünsen
,
Oscar Ariza
,
Frank Steinicke
A VR Study on Freehand vs. Widgets for 3D Manipulation Tasks.
Mensch & Computer
(2019)
Julia Hertel
,
Armin Schaare
,
Philipp Feuerbach
,
Oscar Ariza
,
Frank Steinicke
STIC - Sensory and Tactile Improved Cane.
Mensch & Computer
(2019)
Oscar Ariza
,
Gerd Bruder
,
Nicholas Katzakis
,
Frank Steinicke
Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments.
VR
(2018)
Nicholas Katzakis
,
Jonathan Tong
,
Oscar Ariza
,
Lihan Chen
,
Gudrun Klinker
,
Brigitte Röder
,
Frank Steinicke
Stylo and handifact: modulating haptic perception through visualizations for posture training in augmented reality.
SUI
(2017)
Oscar Ariza
,
Jann Freiwald
,
Nadine Laage
,
Michaela Feist
,
Mariam Salloum
,
Gerd Bruder
,
Frank Steinicke
Inducing Body-Transfer Illusions in VR by Providing Brief Phases of Visual-Tactile Stimulation.
SUI
(2016)
Paul Lubos
,
Gerd Bruder
,
Oscar Ariza
,
Frank Steinicke
Touching the Sphere: Leveraging Joint-Centered Kinespheres for Spatial User Interaction.
SUI
(2016)
Paul Lubos
,
Gerd Bruder
,
Oscar Ariza
,
Frank Steinicke
Ambiculus: LED-based low-resolution peripheral display extension for immersive head-mounted displays.
VRIC
(2016)
Paul Lubos
,
Oscar Ariza
,
Gerd Bruder
,
Florian Daiber
,
Frank Steinicke
,
Antonio Krüger
HoverSpace - Analyses of the Perceived Spatial Affordances of Hover Interaction Above Tabletop Surfaces.
INTERACT (3)
(2015)
Oscar Ariza
,
Pablo A. Figueroa
,
Gustavo Valbuena
Integration of 2D and 3D medical data for education.
SIGGRAPH Research Posters
(2006)