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Evaluation of 3D Pointing Accuracy in the Fovea and Periphery in Immersive Head-Mounted Display Environments.
Nikolaos Katzakis
Lihan Chen
Oscar Ariza
Robert J. Teather
Frank Steinicke
Published in:
IEEE Trans. Vis. Comput. Graph. (2021)
Keyphrases
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augmented reality
virtual environment
virtual reality
vision system
head mounted display
real time
computer vision
dynamic environments
virtual world
single camera
error analysis