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Evaluation of 3D Pointing Accuracy in the Fovea and Periphery in Immersive Head-Mounted Display Environments.

Nikolaos KatzakisLihan ChenOscar ArizaRobert J. TeatherFrank Steinicke
Published in: IEEE Trans. Vis. Comput. Graph. (2021)
Keyphrases
  • augmented reality
  • virtual environment
  • virtual reality
  • vision system
  • head mounted display
  • real time
  • computer vision
  • dynamic environments
  • virtual world
  • single camera
  • error analysis