Login / Signup
Susanne Schmidt
ORCID
Publication Activity (10 Years)
Years Active: 2008-2023
Publications (10 Years): 14
Top Topics
Pilot Study
Depth Perception
Virtual Environment
Virtual Reality
Top Venues
ICAT-EGVE (Posters and Demos)
ICAT-EGVE
Frontiers Virtual Real.
ISMAR
</>
Publications
</>
Yannick Jonetzko
,
Oscar Ariza
,
Susanne Schmidt
,
Niklas Fiedler
,
Jianwei Zhang
Encountered-Type Tabletop Haptic Display for Objects On-Demand in Virtual Environments.
ROBIO
(2023)
Judith Hartfill
,
Jenny Gabel
,
Lucie Kruse
,
Susanne Schmidt
,
Kevin Riebandt
,
Simone Kühn
,
Frank Steinicke
Analysis of Detection Thresholds for Hand Redirection during Mid-Air Interactions in Virtual Reality.
VRST
(2021)
Julia Hertel
,
Sukran Karaosmanoglu
,
Susanne Schmidt
,
Julia Bräker
,
Martin Semmann
,
Frank Steinicke
A Taxonomy of Interaction Techniques for Immersive Augmented Reality based on an Iterative Literature Review.
ISMAR
(2021)
Juliane Degner
,
Lea Steep
,
Susanne Schmidt
,
Frank Steinicke
Assessing Automatic Approach-Avoidance Behavior in an Immersive Virtual Environment.
Frontiers Virtual Real.
2 (2021)
Susanne Schmidt
,
Oscar Ariza
,
Frank Steinicke
Intelligent Blended Agents: Reality-Virtuality Interaction with Artificially Intelligent Embodied Virtual Humans.
Multimodal Technol. Interact.
4 (4) (2020)
Susanne Schmidt
,
Gerd Bruder
,
Frank Steinicke
Depth Perception and Manipulation in Projection-Based Spatial Augmented Reality.
Presence Teleoperators Virtual Environ.
27 (2) (2020)
Susanne Schmidt
,
Oscar Javier Ariza Nunez
,
Frank Steinicke
Blended Agents: Manipulation of Physical Objects within Mixed Reality Environments and Beyond.
SUI
(2019)
Susanne Schmidt
,
Gerd Bruder
,
Frank Steinicke
Effects of virtual agent and object representation on experiencing exhibited artifacts.
Comput. Graph.
83 (2019)
Susanne Schmidt
,
Gerd Bruder
,
Frank Steinicke
Effects of Embodiment on Generic and Content-Specific Intelligent Virtual Agents as Exhibition Guides.
ICAT-EGVE
(2018)
Susanne Schmidt
,
Frank Steinicke
,
Andrew Irlitti
,
Bruce H. Thomas
Floor-Projected Guidance Cues for Collaborative Exploration of Spatial Augmented Reality Setups.
ISS
(2018)
Susanne Schmidt
,
Gerd Bruder
,
Frank Steinicke
A Pilot Study of Altering Depth Perception with Projection-Based Illusions.
ICAT-EGVE (Posters and Demos)
(2017)
Frauke Heinecke
,
Susanne Schmidt
,
Frank Steinicke
Präattentive Wahrnehmung von Farbe bei der Gestaltrichtung Flat Design.
Mensch & Computer
(2017)
Susanne Schmidt
,
Frank Steinicke
A Projection-Based Augmented Reality Setup for Blended Museum Experiences.
ICAT-EGVE (Posters and Demos)
(2017)
Susanne Schmidt
,
Gerd Bruder
,
Frank Steinicke
Moving Towards Consistent Depth Perception in Stereoscopic Projection-based Augmented Reality.
ICAT-EGVE
(2017)
Markus Lamprecht
,
Wolfgang Golubski
,
Anke Häber
,
Markus Heinze
,
Sven Leonhardt
,
Anne Randow
,
Susanne Schmidt
,
Tobias Teich
Interdisziplinäre Zusammenarbeit im Forschungsgebiet Ambient Assisted Living zur Bewältigung demografischer Probleme im Gesundheitswesen.
GI-Jahrestagung
(2012)
Ken English
,
Aziz Naim
,
Kemper Lewis
,
Susanne Schmidt
,
Vimal Viswanathan
,
Julie Linsey
,
Daniel A. McAdams
,
Bryan Bishop
,
Matthew I. Campbell
,
Kerry R. Poppa
,
Robert B. Stone
,
Seth Orsborn
Impacting Designer Creativity Through IT-Enabled Concept Generation.
J. Comput. Inf. Sci. Eng.
10 (3) (2010)
Susanne Schmidt
,
Tao Yuan
,
Christiane Schatte
,
Petra Perner
Mining 3D Biological Images in order to Construct a Landscape Model of Biological Objects.
Trans. Mach. Learn. Data Min.
3 (1) (2010)
Jasminko Novak
,
Susanne Schmidt
When Joy Matters: The Importance of Hedonic Stimulation in Collocated Collaboration with Large-Displays.
INTERACT (2)
(2009)
Susanne Schmidt
Die Instrumentalisierung von Web 2.0-Technologien in betrieblichen Aus- und Weiterbildungsprozessen.
Wissensmanagement
(2009)
Jasminko Novak
,
Susanne Schmidt
,
Mattias Aggeler
,
Gerhard Schwabe
Kooperative Medienumgebungen für das Reisebüro der Zukunft.
Mensch & Computer
(2008)