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Frontiers Virtual Real.
2020
2021
2022
2023
2020
2023
Keyphrases
Publications
volume 4, 2023
Pitch Sinlapanuntakul
,
Jenna Korentsides
,
Barbara S. Chaparro
Exploring the user experience (UX) of a multi-window augmented reality environment.
Frontiers Virtual Real.
4 (2023)
Omeed Ashtiani
,
Hung-Jui Guo
,
Balakrishnan Prabhakaran
Impact of motion cues, color, and luminance on depth perception in optical see-through AR displays.
Frontiers Virtual Real.
4 (2023)
Martin Feick
,
Donald Degraen
,
Fabian Hupperich
,
Antonio Krüger
MetaReality: enhancing tactile experiences using actuated 3D-printed metamaterials in Virtual Reality.
Frontiers Virtual Real.
4 (2023)
Dennis Reimer
,
Iana Podkosova
,
Daniel Scherzer
,
Hannes Kaufmann
Evaluation and improvement of HMD-based and RGB-based hand tracking solutions in VR.
Frontiers Virtual Real.
4 (2023)
Samuel Rundel
,
Raffaele de Amicis
Leveraging digital twin and game-engine for traffic simulations and visualizations.
Frontiers Virtual Real.
4 (2023)
Nicolas Delcombel
,
Thierry Duval
,
Marc-Oliver Pahl
Cybercopters Swarm: Immersive analytics for alerts classification based on periodic data.
Frontiers Virtual Real.
4 (2023)
Leyla Haghzare
,
Xiaona Ping
,
Matthew Arnison
,
David Monaghan
,
David Karlov
,
Vanessa Honson
,
Juno Kim
Digital fabrics for online shopping and fashion design.
Frontiers Virtual Real.
4 (2023)
Christian Rack
,
Tamara Fernando
,
Murat Yalçin
,
Andreas Hotho
,
Marc Erich Latoschik
Who is Alyx? A new behavioral biometric dataset for user identification in XR.
Frontiers Virtual Real.
4 (2023)
Filipa Cunha
,
Sara Campos
,
Vitor Simões-Silva
,
Victòria Brugada-Ramentol
,
Bebiana Sá-Moura
,
Hossein Jalali
,
Amir Bozorgzadeh
,
Maria João Trigueiro
The effect of a virtual reality based intervention on processing speed and working memory in individuals with ADHD - A pilot-study.
Frontiers Virtual Real.
4 (2023)
Ramy Kirollos
,
Wasim Merchant
Comparing cybersickness in virtual reality and mixed reality head-mounted displays.
Frontiers Virtual Real.
4 (2023)
Judith Josupeit
Cybersickness as the virtual reality sickness questionnaire (VRSQ) measures it!? -an environment-specific revision of the VRSQ.
Frontiers Virtual Real.
4 (2023)
Hartmut Koenitz
,
Lissa Holloway-Attaway
,
Andrew Perkis
Editorial: Interactive digital narratives representing complexity.
Frontiers Virtual Real.
4 (2023)
Alessio Travaglini
,
Esther Brand
,
Pascal Meier
,
Oliver Christ
Job relevance or perceived usefulness? What features of immersive virtual reality software predict intention to use in a future project-based-learning scenario: a mixed method approach.
Frontiers Virtual Real.
4 (2023)
Jiayan Zhao
,
Bernhard E. Riecke
,
Jonathan W. Kelly
,
Jeanine Stefanucci
,
Alexander Klippel
Editorial: Human spatial perception, cognition, and behaviour in extended reality.
Frontiers Virtual Real.
4 (2023)
Samantha Lewis-Fung
,
Danielle Tchao
,
Hannah Gabrielle Gray
,
Emma Nguyen
,
Susanna Pardini
,
Laurence R. Harris
,
Dale Calabia
,
Lora Appel
Designing virtual reality exposure scenarios to treat anxiety in people with epilepsy: Phase 2 of the AnxEpiVR clinical trial.
Frontiers Virtual Real.
4 (2023)
Richard Nguyen
,
Charles Gouin-Vallerand
,
Maryam Amiri
Hand interaction designs in mixed and augmented reality head mounted display: a scoping review and classification.
Frontiers Virtual Real.
4 (2023)
Maria C. R. Harrington
Virtual nature makes knowledge beautiful.
Frontiers Virtual Real.
4 (2023)
Louisa Dahmani
,
Miryam Idriss
,
Kyoko Konishi
,
Greg L. West
,
Veronique D. Bohbot
Considering environmental factors, navigation strategies, and age.
Frontiers Virtual Real.
4 (2023)
Evelien Heyselaar
,
Nathan Caruana
,
Mincheol Shin
,
Leonhard Schilbach
,
Emily S. Cross
Editorial: Do we really interact with artificial agents as if they are human?
Frontiers Virtual Real.
4 (2023)
Kai Reaver
Augmented reality as a participation tool for youth in urban planning processes: Case study in Oslo, Norway.
Frontiers Virtual Real.
4 (2023)
Christos Hadjipanayi
,
Domna Banakou
,
Despina Michael-Grigoriou
Art as therapy in virtual reality: A scoping review.
Frontiers Virtual Real.
4 (2023)
Minami Takahashi
,
Hikaru Nagano
,
Yuichi Tazaki
,
Yasuyoshi Yokokohji
Effective haptic feedback type for robot-mediated material discrimination depending on target properties.
Frontiers Virtual Real.
4 (2023)
Tien-Chi Huang
,
Maria Limniou
,
Wen-Chi Vivian Wu
Editorial: Virtual learning environments in educational institutions.
Frontiers Virtual Real.
4 (2023)
Loën Boban
,
Lucas Strauss
,
Hugo Decroix
,
Bruno Herbelin
,
Ronan Boulic
Unintentional synchronization with self-avatar for upper- and lower-body movements.
Frontiers Virtual Real.
4 (2023)
Gabin Personeni
,
Adriana Savescu
Ecological validity of virtual reality simulations in workstation health and safety assessment.
Frontiers Virtual Real.
4 (2023)
Maximilian Rettinger
,
Gerhard Rigoll
Touching the future of training: investigating tangible interaction in virtual reality.
Frontiers Virtual Real.
4 (2023)
Hiroshi Sakuma
,
Hideyuki Takahashi
,
Kohei Ogawa
,
Hiroshi Ishiguro
Immersive role-playing with avatars leads to adoption of others' personalities.
Frontiers Virtual Real.
4 (2023)
Kamilla Pedersen
,
Peter Musaeus
A phenomenological approach to virtual reality in psychiatry education.
Frontiers Virtual Real.
4 (2023)
Sebastian Oberdörfer
,
Domna Banakou
,
Ayush Bhargava
Editorial: The light and dark sides of virtual reality.
Frontiers Virtual Real.
4 (2023)
S. M. Ali Mousavi
,
Wendy Powell
,
Max M. Louwerse
,
Andrew T. Hendrickson
Behavior and self-efficacy modulate learning in virtual reality simulations for training: a structural equation modeling approach.
Frontiers Virtual Real.
4 (2023)
Benjamin Arnfred
,
Johanna Kvist Svendsen
,
Ali Adjourlu
,
Carsten Horthøj
Scoping review of the hardware and software features of virtual reality exposure therapy for social anxiety disorder, agoraphobia, and specific phobia.
Frontiers Virtual Real.
4 (2023)
Alex van den Berg
,
Bart de Vries
,
Zoë Breedveld
,
Annelouk van Mierlo
,
Marnix Tijhuis
,
Laura Marchal-Crespo
Embodiment of virtual feet correlates with motor performance in a target-stepping task: a pilot study.
Frontiers Virtual Real.
4 (2023)
Erratum: Supporting the creation of non-linear everyday AR experiences in exhibitions and museums: an authoring process based on self-contained building blocks.
Frontiers Virtual Real.
4 (2023)
Domna Banakou
,
Mel Slater
A comparison of two methods for moving through a virtual environment: walking in place and interactive redirected walking.
Frontiers Virtual Real.
4 (2023)
Belmir Jose De Jesus Junior
,
Léa Perreault
,
Marilia K. S. Lopes
,
Marie-Claude Roberge
,
Alcyr A. Oliveira
,
Tiago H. Falk
Using multisensory virtual reality nature immersion as a therapeutic modality for improving HRV and cognitive functions in post-traumatic stress disorder: a pilot-study.
Frontiers Virtual Real.
4 (2023)
R. K. Venkatesan
,
Domna Banakou
,
Mel Slater
,
Manivannan M.
Haptic feedback in a virtual crowd scenario improves the emotional response.
Frontiers Virtual Real.
4 (2023)
Caroline Kühnel
,
Eda D. Kecelioglu
,
Steven Maltby
,
Rebecca J. Hood
,
Brendon Knott
,
Elizabeth Ditton
,
Frederick Rohan Walker
,
Murielle G. Kluge
Direct comparison of virtual reality and 2D delivery on sense of presence, emotional and physiological outcome measures.
Frontiers Virtual Real.
4 (2023)
Jacob Moore
,
Harald Scheirich
,
Shreeraj Jadhav
,
Andinet Enquobahrie
,
Beatriz Paniagua
,
Andrew Wilson
,
Aaron Bray
,
Ganesh Sankaranarayanan
,
Rachel B. Clipp
The interactive medical simulation toolkit (iMSTK): an open source platform for surgical simulation.
Frontiers Virtual Real.
4 (2023)
Erratum: Real-time affect detection in virtual reality: a technique based on a three-dimensional model of affect and EEG signals.
Frontiers Virtual Real.
4 (2023)
Héloise Baillet
,
Simone Burin-Chu
,
Laure Lejeune
,
Morgan Le Chénéchal
,
Régis Thouvarecq
,
Nicolas Benguigui
,
Pascale Leconte
Impact of task constraints on a 3D visuomotor tracking task in virtual reality.
Frontiers Virtual Real.
4 (2023)
Jacob Stuart
,
Anita Stephen
,
Karen Aul
,
Michael D. Bumbach
,
Shari Huffman
,
Brooke Russo
,
Benjamin Lok
Using augmented reality filters to display time-based visual cues.
Frontiers Virtual Real.
4 (2023)
Tim Fick
,
J. W. Meulstee
,
M. H. Köllen
,
J. A. M. Van Doormaal
,
T. P. C. Van Doormaal
,
E. W. Hoving
Comparing the influence of mixed reality, a 3D viewer, and MRI on the spatial understanding of brain tumours.
Frontiers Virtual Real.
4 (2023)
Thammathip Piumsomboon
,
Youngho Lee
,
Parinya Punpongsanon
Editorial: Supernatural enhancements of perception, interaction, and collaboration in mixed reality.
Frontiers Virtual Real.
4 (2023)
Xinyi Tu
,
Juuso Autiosalo
,
Riku Ala-Laurinaho
,
Chao Yang
,
Pauli Salminen
,
Kari Tammi
TwinXR: Method for using digital twin descriptions in industrial eXtended reality applications.
Frontiers Virtual Real.
4 (2023)
Davide Borghetti
,
Carlotta Zanobini
,
Ilenia Natola
,
Saverio Ottino
,
Angela Parenti
,
Victòria Brugada-Ramentol
,
Hossein Jalali
,
Amir Bozorgzadeh
Evaluating cognitive performance using virtual reality gamified exercises.
Frontiers Virtual Real.
4 (2023)
Chen Li
,
Pui Yin Yip
Remote arts therapy in collaborative virtual environment: A pilot case study.
Frontiers Virtual Real.
4 (2023)
Tad T. Brunyé
,
Grace E. Giles
Methods for eliciting and measuring behavioral and physiological consequences of stress and uncertainty in virtual reality.
Frontiers Virtual Real.
4 (2023)
Samuel Ang
,
John Quarles
Reduction of cybersickness in head mounted displays use: A systematic review and taxonomy of current strategies.
Frontiers Virtual Real.
4 (2023)
Mahdiyeh Sadat Moosavi
,
Pierre Raimbaud
,
Christophe Guillet
,
Jérémy Plouzeau
,
Frédéric Mérienne
Weight perception analysis using pseudo-haptic feedback based on physical work evaluation.
Frontiers Virtual Real.
4 (2023)
Stefan P. Thoma
,
Matthias Hartmann
,
Jonas Christen
,
Boris Mayer
,
Fred W. Mast
,
David Weibel
Increasing awareness of climate change with immersive virtual reality.
Frontiers Virtual Real.
4 (2023)