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Linda Graf
ORCID
Publication Activity (10 Years)
Years Active: 2020-2024
Publications (10 Years): 12
Top Topics
Virtual Reality
Gaze Control
Game Design
Embodied Conversational Agents
Top Venues
CoG
Frontiers Virtual Real.
Mensch & Computer
FDG
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Publications
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Linda Graf
,
Philipp Sykownik
,
Gertraud Gradl-Dietsch
,
Maic Masuch
Towards believable and educational conversations with virtual patients.
Frontiers Virtual Real.
5 (2024)
Linda Graf
,
Katharina Emmerich
,
Stefan Liszio
,
Maic Masuch
The Impact of Emotional Virtual Characters on Emotional State and Player Experience in VR Horror Games.
FDG
(2024)
Linda Graf
,
Gertraud Gradl-Dietsch
,
Maic Masuch
Depressed Virtual Agents: Development of a Playful VR Application for the Training of Child and Adolescent Psychiatry Students.
IVA
(2023)
Linda Graf
,
Isabelle Alice Paßreiter
,
Jörg-Tobias Kuhn
,
Maic Masuch
MATS - An ADHD-Specific Mental Health App: Evidence-Based Recommendations for Designing Assistive Applications for ADHD Families.
SeGAH
(2023)
Linda Graf
,
Sophie Abramowski
,
Felix Born
,
Maic Masuch
Emotional Virtual Characters for Improving Motivation and Performance in VR Exergames.
Proc. ACM Hum. Comput. Interact.
7 (CHI) (2023)
Linda Graf
,
Sophie Abramowski
,
Melina Baßfeld
,
Kirsten Gerschermann
,
Marius Grießhammer
,
Leslie Scholemann
,
Maic Masuch
Emotional Support Companions in Virtual Reality.
VR Workshops
(2022)
Linda Graf
,
Maximilian Altmeyer
,
Katharina Emmerich
,
Marc Herrlich
,
Andrey Krekhov
,
Katta Spiel
Development and Validation of a German Version of the Player Experience Inventory (PXI).
MuC
(2022)
Philipp Sykownik
,
Linda Graf
,
Christoph Zils
,
Maic Masuch
The Most Social Platform Ever? A Survey about Activities & Motives of Social VR Users.
VR
(2021)
Felix Born
,
Linda Graf
,
Maic Masuch
Exergaming: The Impact of Virtual Reality on Cognitive Performance and Player Experience.
CoG
(2021)
Linda Graf
,
Leslie Scholemann
,
Maic Masuch
Designing VR Games with Gaze Control for Directing Attention of Children with ADHD.
CoG
(2021)
Linda Graf
,
Stefan Liszio
,
Maic Masuch
Playing in virtual nature: improving mood of elderly people using VR technology.
Mensch & Computer
(2020)
Stefan Liszio
,
Linda Graf
,
Oliver Basu
,
Maic Masuch
Pengunaut trainer: a playful VR app to prepare children for MRI examinations: in-depth game design analysis.
IDC
(2020)