Exergaming: The Impact of Virtual Reality on Cognitive Performance and Player Experience.
Felix BornLinda GrafMaic MasuchPublished in: CoG (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual humans
- computer graphics
- augmented reality
- computer animation
- virtual world
- multi sensory
- three dimensional
- interactive virtual
- virtual reality technology
- photorealistic
- computer interface
- real time
- visual data mining
- virtual museum
- tangible user interface
- computer vision
- force feedback
- game players
- virtual space
- virtual laboratory
- virtual training
- multi user
- game play
- user experience
- multi agent
- e learning
- virtual reality environments