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Tim Rolff
ORCID
Publication Activity (10 Years)
Years Active: 2020-2023
Publications (10 Years): 13
Top Topics
Statistical Summaries
Computer Graphics
Selective Attention
Virtual Reality
Top Venues
CoRR
ETRA
Frontiers Virtual Real.
ISMAR
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Publications
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Tim Rolff
,
Susanne Schmidt
,
Frank Steinicke
,
Simone Frintrop
A Deep Learning Architecture for Egocentric Time-to-Saccade Prediction using Weibull Mixture-Models and Historic Priors.
ETRA
(2023)
Tim Rolff
,
Ke Li
,
Julia Hertel
,
Susanne Schmidt
,
Simone Frintrop
,
Frank Steinicke
Interactive VRS-NeRF: Lightning fast Neural Radiance Field Rendering for Virtual Reality.
SUI
(2023)
André Peter Kelm
,
Lucas Schmidt
,
Tim Rolff
,
Christian Wilms
,
Ehsan Yaghoubi
,
Simone Frintrop
High-Level Features Parallelization for Inference Cost Reduction Through Selective Attention.
CoRR
(2023)
Ke Li
,
Tim Rolff
,
Susanne Schmidt
,
Reinhard Bacher
,
Wim Leemans
,
Frank Steinicke
Interacting with Neural Radiance Fields in Immersive Virtual Reality.
CHI Extended Abstracts
(2023)
Ke Li
,
Tim Rolff
,
Susanne Schmidt
,
Reinhard Bacher
,
Simone Frintrop
,
Wim Leemans
,
Frank Steinicke
Bringing Instant Neural Graphics Primitives to Immersive Virtual Reality.
VRW
(2023)
Ke Li
,
Tim Rolff
,
Reinhard Bacher
,
Frank Steinicke
RealityGit: Cross Reality Version Control of R&D Optical Workbench.
ISMAR-Adjunct
(2023)
Ke Li
,
Susanne Schmidt
,
Tim Rolff
,
Reinhard Bacher
,
Wim Leemans
,
Frank Steinicke
Magic NeRF Lens: Interactive Fusion of Neural Radiance Fields for Virtual Facility Inspection.
CoRR
(2023)
Tim Rolff
,
Susanne Schmidt
,
Ke Li
,
Frank Steinicke
,
Simone Frintrop
VRS-NeRF: Accelerating Neural Radiance Field Rendering with Variable Rate Shading.
ISMAR
(2023)
Tim Rolff
,
Frank Steinicke
,
Simone Frintrop
When do Saccades begin? Prediction of Saccades as a Time-to-Event Problem.
ETRA
(2022)
Tim Rolff
,
Harm Matthias Harms
,
Frank Steinicke
,
Simone Frintrop
GazeTransformer: Gaze Forecasting for Virtual Reality Using Transformer Networks.
GCPR
(2022)
Ke Li
,
Tim Rolff
,
Susanne Schmidt
,
Reinhard Bacher
,
Simone Frintrop
,
Wim Leemans
,
Frank Steinicke
Immersive Neural Graphics Primitives.
CoRR
(2022)
Tim Rolff
,
Frank Steinicke
,
Simone Frintrop
Gaze Mapping for Immersive Virtual Environments Based on Image Retrieval.
Frontiers Virtual Real.
3 (2022)
Tim Rolff
,
Marc Rautenhaus
,
Stephan Olbrich
,
Simone Frintrop
Segmenting Computer-Tomographic Scans of Ancient Clay Artefacts for Visual Analysis of Cuneiform Inscriptions.
VMV
(2020)