Login / Signup
Julia Bräker
ORCID
Publication Activity (10 Years)
Years Active: 2016-2023
Publications (10 Years): 11
Top Topics
Augmented Reality
Top Venues
HICSS
Mensch & Computer
ISMAR
AMCIS
</>
Publications
</>
Julia Bräker
,
Anna Osterbrink
,
Martin Semmann
,
Manuel Wiesche
User-Centered Requirements for Augmented Reality as a Cognitive Assistant for Safety-Critical Services.
Bus. Inf. Syst. Eng.
65 (2) (2023)
Julia Bräker
,
Julia Hertel
,
Martin Semmann
Empowering Users to Create Augmented Reality-Based Solutions - Deriving Design Principles for No-Code AR Authoring Tools.
ICIS
(2023)
Julia Bräker
,
Martin Semmann
Is There More Than Pokémon Go? - Exploring the State of Research on Causal Modeling in the Field of Augmented Reality.
HICSS
(2023)
Julia Bräker
,
Martin Semmann
The Process Augmentability Canvas - How to Find the Sweet Spot for Augmented Reality.
ECIS
(2023)
Julia Bräker
,
Anna Osterbrink
,
Manuel Wiesche
,
Martin Semmann
Anforderungen sicherheitskritischer Dienste an Augmented Reality-Lösungen - Wassertiefenmessung in einem Seehafen.
HMD Prax. Wirtsch.
59 (1) (2022)
Julia Bräker
,
Martin Semmann
Dividing Complexity to Conquer New Dimensions - Towards a Framework for Designing Augmented Reality Solutions.
AMCIS
(2022)
Julia Bräker
,
Julia Hertel
,
Martin Semmann
Conceptualizing Interactions of Augmented Reality Solutions.
HICSS
(2022)
Anna Osterbrink
,
Julia Bräker
,
Martin Semmann
,
Manuel Wiesche
Requirements for Augmented Reality Solutions for Safety-Critical Services - The Case of Water Depth Management in a Maritime Logistics Hub.
Wirtschaftsinformatik
(2021)
Julia Bräker
,
Martin Semmann
How Does Business Process Modeling Reflect Augmented Reality-Based Processes?
PACIS
(2021)
Julia Hertel
,
Sukran Karaosmanoglu
,
Susanne Schmidt
,
Julia Bräker
,
Martin Semmann
,
Frank Steinicke
A Taxonomy of Interaction Techniques for Immersive Augmented Reality based on an Iterative Literature Review.
ISMAR
(2021)
Steffen Haesler
,
Karen Obernesser
,
Tino Raupp
,
Christoph Jahnke
,
Jonathan Stapf
,
Julia Bräker
,
Paul Lubos
,
Gerd Bruder
,
Frank Steinicke
Edutainment & Engagement at Exhibitions: A Case Study of Gamification in the Historic Hammaburg Model.
Mensch & Computer
(2016)