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Edutainment & Engagement at Exhibitions: A Case Study of Gamification in the Historic Hammaburg Model.

Steffen HaeslerKaren ObernesserTino RauppChristoph JahnkeJonathan StapfJulia BräkerPaul LubosGerd BruderFrank Steinicke
Published in: Mensch & Computer (2016)
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