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Luc Geurts
ORCID
Publication Activity (10 Years)
Years Active: 2011-2024
Publications (10 Years): 31
Top Topics
Systematic Review
Older Adults
Sensemaking
Virtual Reality
Top Venues
CHI PLAY (Companion)
CHI
Tangible and Embedded Interaction
CHI PLAY
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Publications
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Nianmei Zhou
,
Steven Devleminck
,
Luc Geurts
Contact Resistance Sensing for Touch and Squeeze Interactions.
Multimodal Technol. Interact.
8 (2) (2024)
Solomon Gebru Abay
,
Luc Geurts
Automated Optic Disc Localization from Smartphone-Captured Low Quality Fundus Images using YOLOv8n-Based Model.
MeMeA
(2024)
Nianmei Zhou
,
Steven Devleminck
,
Luc Geurts
Tangible Affect: A Literature Review of Tangible Interactive Systems Addressing Human Core Affect, Emotions and Moods.
Conference on Designing Interactive Systems
(2024)
Nianmei Zhou
,
Yuhan Sun
,
Steven Devleminck
,
Luc Geurts
Squeezable Interface for Emotion Regulation in Work Environments.
TEI
(2024)
Hendrik Janter
,
Nicolas Pirson
,
Liesl Spruyt
,
Wouter Coenen
,
Jasper De Kepper
,
Jeroen Wauters
,
Maria Aufheimer
,
Nianmei Zhou
,
Luc Geurts
CookT: A Fast-Paced Collaborative Cooking Game with Interactive Objects.
CHI PLAY Companion
(2023)
Kymeng Tang
,
Kathrin Gerling
,
Marnix Lijnen
,
Marten Geets
,
Luc Geurts
,
Maria Aufheimer
,
Joke Muyldermans
3, 2, 1 Start with Breastfeeding: Supporting Partner Involvement in Breastfeeding Education Through a Gamified Mobile App.
MuC
(2023)
Dimitri Vargemidis
,
Kathrin Gerling
,
Vero Vanden Abeele
,
Luc Geurts
Performance and Pleasure: Exploring the Perceived Usefulness and Appeal of Physical Activity Data Visualizations with Older Adults.
ACM Trans. Access. Comput.
16 (3) (2023)
Kymeng Tang
,
Kathrin Gerling
,
Vero Vanden Abeele
,
Luc Geurts
,
Maria Aufheimer
Playful Reflection: Impact of Gamification on a Virtual Reality Simulation of Breastfeeding.
CHI
(2023)
Karel Blontrock
,
Lukas Brijs
,
Lars Van Dijk
,
Jonas Gys
,
Jitske Van Peer
,
Vincent Renders
,
Kymeng Tang
,
Kathrin Gerling
,
Luc Geurts
,
Jeroen Wauters
Escape from the Hamster Wheel: Exploring the Role of Joy of Movement in Movement-based Games.
CHI PLAY
(2022)
Kymeng Tang
,
Kathrin Gerling
,
Luc Geurts
Challenges and Opportunities for Playful Technology in Health Prevention: Using Virtual Reality to Supplement Breastfeeding Education.
VR Workshops
(2022)
Bert Vandenberghe
,
Kathrin Gerling
,
Luc Geurts
,
Vero Vanden Abeele
Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children.
CHI
(2022)
Dimitri Vargemidis
,
Kathrin Gerling
,
Luc Geurts
,
Vero Vanden Abeele
Flexible Activity Tracking for Older Adults Using Mobility Aids - An Exploratory Study on Automatically Identifying Movement Modality.
ASSETS
(2022)
Kymeng Tang
,
Kathrin Gerling
,
Luc Geurts
Virtual Feed: Design and Evaluation of a Virtual Reality Simulation Addressing the Lived Experience of Breastfeeding.
CHI
(2022)
Dimitri Vargemidis
,
Kathrin Gerling
,
Vero Vanden Abeele
,
Luc Geurts
,
Katta Spiel
Irrelevant Gadgets or a Source of Worry: Exploring Wearable Activity Trackers with Older Adults.
ACM Trans. Access. Comput.
14 (3) (2021)
Kymeng Tang
,
Kathrin Gerling
,
Luc Geurts
Virtual Feed: A Simulated Breastfeeding Experience in Virtual Reality.
CHI Extended Abstracts
(2021)
Duowei Tang
,
Peter Kuppens
,
Luc Geurts
,
Toon van Waterschoot
End-to-end speech emotion recognition using a novel context-stacking dilated convolution neural network.
EURASIP J. Audio Speech Music. Process.
2021 (1) (2021)
Kymeng Tang
,
Kathrin Gerling
,
Luc Geurts
,
Katta Spiel
Understanding the Role of Technology to Support Breastfeeding.
CHI
(2021)
Dimitri Vargemidis
,
Kathrin Gerling
,
Katta Spiel
,
Vero Vanden Abeele
,
Luc Geurts
Wearable Physical Activity Tracking Systems for Older Adults - A Systematic Review.
ACM Trans. Comput. Heal.
1 (4) (2020)
Duowei Tang
,
Peter Kuppens
,
Luc Geurts
,
Toon van Waterschoot
Adieu recurrence? End-to-end speech emotion recognition using a context stacking dilated convolutional network.
EUSIPCO
(2020)
Jonas Geuens
,
Thijs Willem Swinnen
,
Luc Geurts
,
René Westhovens
,
Robin De Croon
,
Vero Vanden Abeele
Worriers versus Warriors: Tailoring mHealth to Address Differences in Patients with Chronic Arthritis.
ICHI
(2020)
Stijn Langendries
,
Xuezhi Yan
,
Zijun Yin
,
Chen Zhang
,
Yifeng Zhang
,
Kathrin Gerling
,
Luc Geurts
,
Kymeng Tang
,
Bert Vandenberghe
Game Interaction.
Conference on Designing Interactive Systems (Companion Volume)
(2020)
Olena Pastushenko
,
Luc Geurts
,
Tomás Hruska
Conceptual Learning of Electric and Electronic Circuits With Gamification.
CHI PLAY (Companion)
(2019)
Bert Vandenberghe
,
Kathrin Gerling
,
Luc Geurts
,
Vero Vanden Abeele
Skweezee for Processing: A Software Library to Make Squeeze Interactions.
Tangible and Embedded Interaction
(2019)
Bert Vandenberghe
,
Jef Meijvis
,
Thomas Sodermans
,
Kathrin Gerling
,
Vero Vanden Abeele
,
Luc Geurts
Sailing Skweezee: An Exploration of Squeeze Interaction in VR.
CHI PLAY (Companion)
(2019)
Esmael Kedir Nida
,
Luc Geurts
,
Vero Vanden Abeele
Paradoxes in Eye Health Care in Low-Income Countries and Design Strategies for Mobile Health Technology to Overcome them.
EAI Endorsed Trans. Pervasive Health Technol.
5 (17) (2019)
Jonas Geuens
,
Luc Geurts
,
Kathrin Gerling
,
Robin De Croon
,
Vero Vanden Abeele
A Dyad of Lenses for the Motivational Design of mHealth: Bridging the Gap between Health Theory and App Design.
ICHI
(2019)
Luc Geurts
,
Yoika Ghysens
,
Joren Depypere
Phonoloco: Facilitating Playful Interactions with Location Aware Smartphones.
CHI PLAY (Companion)
(2018)
Jonas Geuens
,
Luc Geurts
,
Thijs Willem Swinnen
,
René Westhovens
,
Maarten Van Mechelen
,
Vero Vanden Abeele
Turning tables: a structured focus group method to remediate unequal power during participatory design in health care.
PDC (2)
(2018)
Kathrin Gerling
,
Kieran Hicks
,
Laura Buttrick
,
Chris Headleand
,
Benjamin Williams
,
Jason Hall
,
Kymeng Tang
,
Luc Geurts
,
Wei Chen
Potential and Limitations of Playful Technology to Support Infant Feeding.
CHI PLAY (Companion)
(2018)
Evelien van de Garde-Perik
,
Federico Trevia
,
Adam Henriksson
,
Luc Geurts
,
Helle Ullerup
Getting a GRIP on work-related stress: design and evaluation of a nature inspired relaxation space.
Int. J. Arts Technol.
9 (3) (2016)
Jonas Geuens
,
Ine D'haeseleer
,
Luc Geurts
,
Vero Vanden Abeele
Lenses of Motivational Design for mHealth.
CHI PLAY (Companion)
(2016)
Argyro Moraiti
,
Vero Vanden Abeele
,
Erwin Vanroye
,
Luc Geurts
Empowering Occupational Therapists with a DIY-toolkit for Smart Soft Objects.
Tangible and Embedded Interaction
(2015)
Veronika A. Vanden Abeele
,
Pieter Tierens
,
Bob De Schutter
,
Lee De-Wit
,
Luc Geurts
Game-based Experiments on Human Visual Attention.
FDG
(2015)
Vero Vanden Abeele
,
Jan Wouters
,
Pol Ghesquière
,
Ann Goeleven
,
Luc Geurts
Game-based Assessment of Psycho-acoustic Thresholds: Not All Games Are Equal!
CHI PLAY
(2015)
Luc Geurts
,
Jolien Deville
,
Vero Vanden Abeele
,
Jelle Saldien
,
Karen Vanderloock
Skweezee studio: turn your own plush toys into interactive squeezable objects.
Tangible and Embedded Interaction
(2014)
Luc Geurts
,
Vero Vanden Abeele
,
Kevin Van Keer
,
Ruben Isenborghs
Playfully learning visual perspective taking skills with sifteo cubes.
CHI PLAY
(2014)
Malypoeur Plong
,
Vero Vanden Abeele
,
Luc Geurts
Requirements for an Architecture of a Generic Health Game Data Management System.
GFHEU
(2014)
Christiane Moser
,
Manfred Tscheligi
,
Bieke Zaman
,
Vero Vanden Abeele
,
Luc Geurts
,
Mieke Vandewaetere
,
Panos Markopoulos
,
Peta Wyeth
Editorial: Learning from failures in game design for children.
Int. J. Child Comput. Interact.
2 (2) (2014)
Véronique Celis
,
Jelle Husson
,
Vero Vanden Abeele
,
Leen Loyez
,
Lieven Van den Audenaeren
,
Pol Ghesquière
,
Ann Goeleven
,
Jan Wouters
,
Luc Geurts
Translating preschoolers' game experiences into design guidelines via a laddering study.
IDC
(2013)
Christiane Moser
,
Manfred Tscheligi
,
Bieke Zaman
,
Vero Vanden Abeele
,
Luc Geurts
,
Mieke Vandewaetere
,
Panos Markopoulos
,
Peta Wyeth
,
Jörg Hofstätter
Let's talk about failures: why was the game for children not a success?
CHI Extended Abstracts
(2013)
Lieven Van den Audenaeren
,
Véronique Celis
,
Vero Vanden Abeele
,
Luc Geurts
,
Jelle Husson
,
Pol Ghesquière
,
Jan Wouters
,
Leen Loyez
,
Ann Goeleven
DYSL-X: Design of a tablet game for early risk detection of dyslexia in preschoolers.
GFHEU
(2013)
Karen Vanderloock
,
Vero Vanden Abeele
,
Johan A. K. Suykens
,
Luc Geurts
The skweezee system: enabling the design and the programming of squeeze interactions.
UIST
(2013)
Luc Geurts
,
Vero Vanden Abeele
Splash controllers: game controllers involving the uncareful manipulation of water.
Tangible and Embedded Interaction
(2012)
Luc Geurts
,
Andy Van Woensel
,
Vero Vanden Abeele
No sweat, no fun: large-gesture recognition for computer games.
Fun and Games
(2012)
Lieven Van den Audenaeren
,
Vero Vanden Abeele
,
Luc Geurts
,
Jelle Husson
,
Jan-Henk Annema
,
Stef Desmet
Boneshaker: a generic framework for building physical therapy games.
CHI Extended Abstracts
(2012)
Luc Geurts
,
Vero Vanden Abeele
,
Jelle Husson
,
Frederik Windey
,
Maarten Van Overveldt
,
Jan-Henk Annema
,
Stef Desmet
Digital games for physical therapy: fulfilling the need for calibration and adaptation.
Tangible and Embedded Interaction
(2011)