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Kieran Hicks
Publication Activity (10 Years)
Years Active: 2014-2022
Publications (10 Years): 15
Top Topics
Computational Thinking
Video Games
Game Play
Game Design
Top Venues
CHI
CHI PLAY
CHI PLAY (Companion)
CW
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Publications
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Liam Mason
,
Kathrin Gerling
,
Patrick Dickinson
,
Jussi Holopainen
,
Lisa Jacobs
,
Kieran Hicks
Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games.
CHI
(2022)
Patrick Dickinson
,
Arthur Jones
,
Wayne Christian
,
Andrew Westerside
,
Francis Mulloy
,
Kathrin Gerling
,
Kieran Hicks
,
Liam Wilson
,
Adrian Parke
Experiencing Simulated Confrontations in Virtual Reality.
CHI
(2021)
Kathrin Gerling
,
Patrick Dickinson
,
Kieran Hicks
,
Liam Mason
,
Adalberto L. Simeone
,
Katta Spiel
Virtual Reality Games for People Using Wheelchairs.
CHI
(2020)
Bethany Davies
,
Christopher J. Headleand
,
Kieran Hicks
Exploring the Impact of Gender on Character Mechanics in Multiplayer Online Battle Arena (MOBA) Games.
CW
(2020)
Kieran Hicks
,
Kathrin Gerling
,
Graham Richardson
,
Tom Pike
,
Oliver Burman
,
Patrick Dickinson
Understanding the Effects of Gamification and Juiciness on Players.
CoG
(2019)
Kieran Hicks
,
Kathrin Gerling
,
Patrick Dickinson
,
Vero Vanden Abeele
Juicy Game Design: Understanding the Impact of Visual Embellishments on Player Experience.
CHI PLAY
(2019)
Patrick Dickinson
,
Kathrin Gerling
,
Kieran Hicks
,
John C. Murray
,
John Shearer
,
Jacob Greenwood
Virtual reality crowd simulation: effects of agent density on user experience and behaviour.
Virtual Real.
23 (1) (2019)
Kathrin Gerling
,
Kieran Hicks
,
Olivier Szymanezyk
,
Conor Linehan
Designing Interactive Manual Wheelchair Skills Training for Children.
Conference on Designing Interactive Systems
(2019)
Conor Linehan
,
Gillian Murphy
,
Kieran Hicks
,
Kathrin Gerling
,
Kellie Morrissey
Handing over the Keys: A Qualitative Study of the Experience of Automation in Driving.
Int. J. Hum. Comput. Interact.
35 (18) (2019)
Kieran Hicks
,
Patrick Dickinson
,
Jussi Holopainen
,
Kathrin Gerling
Good Game Feel: An Empirically Grounded Framework for Juicy Design.
DiGRA Conference
(2018)
Kathrin Gerling
,
Kieran Hicks
,
Laura Buttrick
,
Chris Headleand
,
Benjamin Williams
,
Jason Hall
,
Kymeng Tang
,
Luc Geurts
,
Wei Chen
Potential and Limitations of Playful Technology to Support Infant Feeding.
CHI PLAY (Companion)
(2018)
Kathrin Gerling
,
Guenter Wallner
,
Pejman Mirza-Babaei
,
John Shearer
,
Conor Linehan
,
Kieran Hicks
Exploiting Players?: Critical Reflections on Participation in Game Development.
CHI PLAY (Companion)
(2017)
Kieran Hicks
,
Kathrin Gerling
,
Patrick Dickinson
,
Conor Linehan
,
Carl Gowen
Leveraging Icebreaking Tasks to Facilitate Uptake of Voice Communication in Multiplayer Games.
ACE
(2017)
Kathrin Maria Gerling
,
Conor Linehan
,
Ben Kirman
,
Michael Kalyn
,
Adam Evans
,
Kieran Hicks
Creating wheelchair-controlled video games: Challenges and opportunities when involving young people with mobility impairments and game design experts.
Int. J. Hum. Comput. Stud.
94 (2016)
Kathrin Gerling
,
Kieran Hicks
,
Michael Kalyn
,
Adam Evans
,
Conor Linehan
Designing Movement-based Play With Young People Using Powered Wheelchairs.
CHI
(2016)
Kieran Hicks
,
Kathrin Gerling
Exploring Casual Exergames with Kids Using Wheelchairs.
CHI PLAY
(2015)
Kieran Hicks
,
Kathrin Maria Gerling
,
Ben Kirman
,
Conor Linehan
,
Patrick Dickinson
Exploring Twitter as a Game Platform; Strategies and Opportunities for Microblogging-based Games.
CHI PLAY
(2015)
Jonathan Waddington
,
Conor Linehan
,
Kathrin Maria Gerling
,
Kieran Hicks
,
Timothy L. Hodgson
Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment.
CHI
(2015)
Conor Linehan
,
Jonathan Waddington
,
Timothy L. Hodgson
,
Kieran Hicks
,
Robert Banks
Designing games for the rehabilitation of functional vision for children with cerebral visual impairment.
CHI Extended Abstracts
(2014)