Virtual reality crowd simulation: effects of agent density on user experience and behaviour.
Patrick DickinsonKathrin GerlingKieran HicksJohn C. MurrayJohn ShearerJacob GreenwoodPublished in: Virtual Real. (2019)
Keyphrases
- virtual reality
- user experience
- crowd simulation
- virtual environment
- virtual characters
- multi agent systems
- computer graphics
- three dimensional
- virtual humans
- virtual world
- multi agent
- autonomous agents
- user interaction
- augmented reality
- user engagement
- user behavior
- virtual reality technology
- multiagent systems
- end users
- user interface
- virtual training
- dynamic environments
- virtual museum
- pedagogical agents
- information systems
- crowd behavior
- collaborative virtual environments
- computer vision
- agent model
- machine learning
- virtual space
- social interaction
- particle swarm optimization
- image processing
- virtual reality environments