Participatory Design of Therapeutic Video Games for Young People with Neurological Vision Impairment.
Jonathan WaddingtonConor LinehanKathrin Maria GerlingKieran HicksTimothy L. HodgsonPublished in: CHI (2015)
Keyphrases
- video games
- participatory design
- lessons learned
- cooperative learning
- design decisions
- game play
- learning experience
- educational games
- learning technologies
- game design
- learning tools
- game playing
- computer games
- usability testing
- commercial games
- game development
- educational technology
- serious games
- cooperative
- computer supported collaboration
- e learning
- strengths and weaknesses
- trade off
- mathematics learning
- case study