Including the Experiences of Physically Disabled Players in Mainstream Guidelines for Movement-Based Games.
Liam MasonKathrin GerlingPatrick DickinsonJussi HolopainenLisa JacobsKieran HicksPublished in: CHI (2022)
Keyphrases
- playing games
- game theory
- board game
- game play
- game design
- pure nash equilibria
- video games
- games played
- online game
- boolean games
- game players
- multi player
- repeated games
- game theoretic
- computer games
- game playing
- educational games
- imperfect information
- solution concepts
- game mechanics
- pure nash equilibrium
- nash equilibria
- nash equilibrium
- role playing game
- human computation
- human players
- mixed strategy
- educational video games
- case study
- cooperative games
- card games
- cooperative
- clinical guidelines
- game development
- game tree
- brain computer interface
- serious games
- perfect information
- two player games
- trajectory data
- digital games
- congestion games
- search algorithm