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Kati Alha
ORCID
Publication Activity (10 Years)
Years Active: 2010-2019
Publications (10 Years): 14
Top Topics
Augmented Reality
Homo Sapiens
Game Playing
Social Capital
Top Venues
MindTrek
DiGRA Conference
DiGRA/FDG
Comput. Hum. Behav.
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Publications
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Kati Alha
,
Elina Koskinen
,
Janne Paavilainen
,
Juho Hamari
Why do people play location-based augmented reality games: A study on Pokémon GO.
Comput. Hum. Behav.
93 (2019)
Kati Alha
The imbalanced state of free-to-play game research: A literature review.
DiGRA Conference
(2019)
Elina Koskinen
,
Kati Alha
,
Dale Leorke
,
Janne Paavilainen
Middle-aged Players' Memorable Experiences with Pokémon GO.
DiGRA Conference
(2019)
Kati Alha
,
Jani Kinnunen
,
Elina Koskinen
,
Janne Paavilainen
Free-to-Play Games: Paying Players' Perspective.
MindTrek
(2018)
Annakaisa Kultima
,
Timo Nummenmaa
,
Heikki Tyni
,
Kati Alha
,
Jaakko Stenros
,
Ville Kankainen
,
Jussi Holopainen
,
Frans Mäyrä
Playful Furniture: Breaching a Serious Setting With Interactive Seats.
Games Cult.
13 (3) (2018)
Juho Hamari
,
Kati Alha
,
Simo Järvelä
,
J. Matias Kivikangas
,
Jonna Koivisto
,
Janne Paavilainen
Why do players buy in-game content? An empirical study on concrete purchase motivations.
Comput. Hum. Behav.
68 (2017)
Annakaisa Kultima
,
Kati Alha
The intertwined role of play at game studios: an examination of office play strategies.
MindTrek
(2017)
Janne Paavilainen
,
Kati Alha
,
Hannu Korhonen
A Review of Social Features in Social Network Games.
Trans. Digit. Games Res. Assoc.
3 (2) (2017)
Janne Paavilainen
,
Hannu Korhonen
,
Kati Alha
,
Jaakko Stenros
,
Elina Koskinen
,
Frans Mäyrä
The Pokémon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream.
CHI
(2017)
Kati Alha
,
Elina Koskinen
,
Janne Paavilainen
,
Juho Hamari
Critical Acclaim and Commercial Success in Mobile Free-to-Play Games.
DiGRA/FDG
(2016)
Jani Kinnunen
,
Kati Alha
,
Janne Paavilainen
Creating play money for free-to-play and gambling games.
MindTrek
(2016)
Janne Paavilainen
,
Kati Alha
,
Hannu Korhonen
Review of Social Features in Social Network Games.
DiGRA/FDG
(2016)
Annakaisa Kultima
,
Kati Alha
,
Timo Nummenmaa
Building finnish game jam community through positive social facilitation.
MindTrek
(2016)
Timo Nummenmaa
,
Ville Kankainen
,
Sampo Savolainen
,
Annakaisa Kultima
,
Juho Karvinen
,
Kati Alha
,
Antti Syvänen
,
Heikki Tyni
The Diversity of Attitudes towards Play at the Workplace - A Case of an Academic Community.
DiGRA/FDG
(2016)
Janne Paavilainen
,
Kati Alha
,
Hannu Korhonen
Domain-specific playability problems in social network games.
Int. J. Arts Technol.
8 (4) (2015)
Timo Nummenmaa
,
Heikki Tyni
,
Annakaisa Kultima
,
Kati Alha
,
Jussi Holopainen
Need to touch, wonder of discovery, and social capital: experiences with interactive playful seats.
Advances in Computer Entertainment
(2015)
Timo Nummenmaa
,
Annakaisa Kultima
,
Ville Kankainen
,
Sampo Savolainen
,
Antti Syvänen
,
Kati Alha
,
Frans Mäyrä
OASIS deck of cards: house of colleagues: a playful experiment on community building.
MindTrek
(2015)
Juho Hamari
,
Lauri Keronen
,
Kati Alha
Why Do People Play Games? A Review of Studies on Adoption and Use.
HICSS
(2015)
Janne Paavilainen
,
Elina Koskinen
,
Hannu Korhonen
,
Kati Alha
Exploring Playful Experiences in Social Network Games.
DiGRA Conference
(2015)
Timo Nummenmaa
,
Annakaisa Kultima
,
Heikki Tyni
,
Kati Alha
MurMur moderators, the talking playful seats.
MindTrek
(2014)
Janne Paavilainen
,
Hannu Korhonen
,
Kati Alha
Common playability problems in social network games.
CHI Extended Abstracts
(2014)
Annakaisa Kultima
,
Timo Nummenmaa
,
Heikki Tyni
,
Kati Alha
,
Frans Mäyrä
Goofy Mus, Grumpy Mur and Dirty Muf: Talking Playful Seats with Personalities.
Advances in Computer Entertainment (Workshops)
(2014)
Timo Nummenmaa
,
Annakaisa Kultima
,
Kati Alha
,
Tommi Mikkonen
Applying lehman's laws to game evolution.
IWPSE
(2013)
Janne Paavilainen
,
Kati Alha
,
Hannu Korhonen
Exploring Playability of Social Network Games.
Advances in Computer Entertainment
(2012)
Annakaisa Kultima
,
Kati Alha
Using the VNA Ideation Game at Global Game Jam.
DiGRA Conference
(2011)
Annakaisa Kultima
,
Kati Alha
"Hopefully everything I'm doing has to do with innovation": Games industry professionals on innovation in 2009.
ICE-GIC
(2010)