The Pokémon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream.
Janne PaavilainenHannu KorhonenKati AlhaJaakko StenrosElina KoskinenFrans MäyräPublished in: CHI (2017)
Keyphrases
- augmented reality
- learning games
- mobile games
- mobile devices
- mixed reality
- virtual reality
- virtual objects
- mobile phone
- real environment
- head mounted display
- human computer interaction
- real scenes
- live video
- urban environments
- mobile learning
- user experience
- real objects
- handheld devices
- camera tracking
- location based services
- artificial intelligence
- learning systems
- context aware
- collaborative learning
- multimedia