Polarization-Based Surface Normal Estimation of Black Specular Objects from Multiple Viewpoints.
Daisuke MiyazakiTakuya ShigetomiMasashi BabaRyo FurukawaShinsaku HiuraNaoki AsadaPublished in: 3DIMPVT (2012)
Keyphrases
- multiple viewpoints
- surface normals
- light source
- multi view
- photometric stereo
- transparent objects
- viewpoint
- surface shape
- object surface
- specular reflection
- photometric properties
- shape from shading
- reflectance model
- curved surfaces
- multiple views
- surface reconstruction
- real objects
- d objects
- surface reflectance
- omni directional
- reflectance properties
- single image
- multiple images
- single view
- complex scenes
- intensity images
- surface orientation
- single viewpoint
- multiple cameras
- range data
- point cloud
- moving objects
- viewing direction
- image formation
- three dimensional
- dynamic scenes
- object tracking
- range images
- object detection