Interactive Estimation of Light Source Position and Reflectance of Real Objects for Mixed-Reality Application.
Masahide KobayashiYoshitsugu ManabeNoriko YataPublished in: DICTA (2013)
Keyphrases
- light source
- real objects
- mixed reality
- reflectance properties
- surface reflectance
- photometric stereo
- object surface
- shape from shading
- single image
- augmented reality
- real environment
- specular reflection
- surface normals
- ambient illumination
- multiple light sources
- illumination conditions
- lighting conditions
- shape reconstruction
- point light source
- surface orientation
- lighting direction
- multiple images
- image irradiance
- specular surfaces
- structured light
- smooth surfaces
- virtual world
- viewing conditions
- shape recovery
- d objects
- range images
- viewing direction
- reflectance model
- surface reconstruction
- range data
- motion estimation