Extracting the shape and roughness of specular lobe objects using four light photometric stereo.
Fredric SolomonKatsushi IkeuchiPublished in: CVPR (1992)
Keyphrases
- photometric stereo
- lambertian objects
- light source
- surface reflectance
- shape reconstruction
- surface normals
- real objects
- surface shape
- transparent objects
- specular reflection
- shape from shading
- spatially varying
- reflectance model
- point light source
- illumination direction
- diffuse reflection
- refractive index
- reflectance properties
- viewing conditions
- reflectance map
- multi view
- surface reconstruction
- lighting conditions
- surface roughness
- specular highlights
- curved surfaces
- object surface
- cast shadows
- diffuse reflectance
- structured light
- subsurface scattering
- single image
- surface geometry
- surface orientation
- object shape
- single viewpoint
- specular surfaces
- shape estimation
- viewing direction
- uncalibrated photometric stereo
- surface patches
- moving objects
- illumination conditions
- shape recovery
- color constancy
- stereo pair