Mesh-Based Computation for Solving Photometric Stereo With Near Point Lighting.
Wuyuan XieYing NieZhan SongCharlie C. L. WangPublished in: IEEE Computer Graphics and Applications (2019)
Keyphrases
- photometric stereo
- lighting conditions
- light source
- spatially varying
- surface normals
- multi view
- surface reconstruction
- shape from shading
- illumination direction
- lambertian surface
- reflectance model
- shape reconstruction
- point light source
- viewpoint
- specular reflection
- structured light
- surface orientation
- reconstruction from multiple images
- reflectance properties
- illumination conditions
- surface inspection
- surface geometry
- cast shadows
- viewing conditions
- uncalibrated photometric stereo
- human faces
- diffuse reflectance
- fundamental problems in computer vision
- photometric information
- surface reflectance
- viewing direction
- multiple views