Rendering compact discs and other diffractive surfaces illuminated by linear light sources.
Janus EgholmNiels Jørgen ChristensenPublished in: GRAPHITE (2006)
Keyphrases
- light source
- reflectance properties
- surface reflectance
- real objects
- surface normals
- shape from shading
- surface orientation
- photometric stereo
- specular highlights
- single image
- illumination direction
- lighting conditions
- illumination conditions
- multiple light sources
- specular surfaces
- object surface
- global illumination
- specular reflection
- curved surfaces
- point light source
- structured light
- surface patches
- surface reconstruction
- viewing direction
- shape recovery
- reflectance model
- high quality
- cast shadows
- smooth surfaces
- three dimensional
- ground plane
- real time rendering
- image based rendering
- viewing conditions
- photorealistic
- d scene
- diffuse reflectance
- ambient light