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Paloma Díaz
ORCID
Publication Activity (10 Years)
Years Active: 2005-2024
Publications (10 Years): 25
Top Topics
Virtual Reality
Visual Representation
E Learning
Computer Science And Engineering
Top Venues
AVI
EDUCON
Multim. Tools Appl.
RealXR@AVI
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Publications
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Teresa Onorati
,
Paloma Díaz
,
Ignacio Aedo
,
Alvaro Montero
An Action Research Methodology for Designing AR Experiences for People with Dementia.
INI-DH@AVI
(2024)
Paloma Díaz
,
Paula Alexandra Silva
,
Katja Tuma
The Equality Maturity Model: An Actionable Tool to Advance Gender Balance in Leadership and Participation Roles.
EDUCON
(2024)
Roberto Cuervo Rosillo
,
Telmo Zarraonandia
,
Paloma Díaz
Using Generative AI to Support Non-Experts in the Creation of Immersive Experiences.
AVI
(2024)
Telmo Zarraonandia
,
Paloma Díaz
,
Ignacio Aedo
,
Andrea Bellucci
Engaging educators in the ideation of scenarios for cross-reality game-based learning experiences.
Multim. Tools Appl.
83 (15) (2024)
Alvaro Montero
,
Telmo Zarraonandia
,
Paloma Díaz
,
Ignacio Aedo
Prototyping Augmented Reality Experiences Using Virtual and Augmented Reality.
RealXR@AVI
(2024)
Paloma Díaz
,
Paula Alexandra Silva
,
Katja Tuma
The Equality Maturity Model: an actionable tool to advance gender balance in leadership and participation roles.
CoRR
(2024)
Margherita Andrao
,
Lei Zhang
,
Lucas Elvira-Martín
,
Barbara Treccani
,
Massimo Zancanaro
,
Paloma Díaz
,
Andrea Bellucci
Understanding Creators Mental Models in Immersive Virtual Reality Programming.
RealXR@AVI
(2024)
Paloma Díaz
,
Teresa Onorati
,
Ignacio Aedo
Using Active Learning and Critical Thinking to Identify and Apply Ethical Values in Engineering Education.
EDUCON
(2024)
Teresa Onorati
,
Paloma Díaz
,
Alvaro Montero
,
Ignacio Aedo
Designing AR Applications for People Living with Dementia.
INTERACT (4)
(2023)
Paloma Díaz
,
Teresa Onorati
,
Alvaro Montero
Using an HCI Perspective to Encourage Young Students to Pursue Computer Science and Engineering Careers: The "Envisioning the Digital City" Workshop.
INTERACT Workshops (1)
(2023)
Mónica Sánchez-Francisco
,
Paloma Díaz
,
Teresa Onorati
,
Ignacio Aedo
Connecting citizens with urban environments through an augmented reality pervasive game.
Multim. Tools Appl.
82 (9) (2023)
Teresa Onorati
,
Álvaro Castro González
,
Paloma Díaz
,
Enrique Fernández-Rodicio
A Methodology for Personalized Dialogues Between Social Robots and Users Based on Social Media.
HCI (41)
(2023)
Teresa Onorati
,
Álvaro Castro González
,
Javier Cruz del Valle
,
Paloma Díaz
,
José Carlos Castillo
Creating Personalized Verbal Human-Robot Interactions Using LLM with the Robot Mini.
UCAmI (1)
(2023)
Alejandro Rey
,
Andrea Bellucci
,
Paloma Díaz
,
Ignacio Aedo
The Effect of Teleporting Versus Room-Scale Walking for Interacting with Immersive Visualizations.
INTERACT (2)
(2023)
Paloma Díaz
,
Ignacio Aedo
Technology-Mediated Citizen Participation in Emergency Management: Balancing Social Capital and Efficacy.
INTERACT Workshops (2)
(2023)
Marco Romano
,
Paloma Díaz
,
Ignacio Aedo
Empowering teachers to create augmented reality experiences: the effects on the educational experience.
Interact. Learn. Environ.
31 (3) (2023)
Mohammad Hajarian
,
Paloma Díaz
,
Ignacio Aedo
Evaluating the Impact of Different User Engagement Elements on Software Applications.
MIPRO
(2023)
Andrea Bellucci
,
Paloma Díaz
,
Ignacio Aedo
Exploring Visual Languages for Prototyping Interactive Behaviors for Tangible Virtual Reality.
IS-EUD
(2023)
Teresa Onorati
,
Paloma Díaz
,
Telmo Zarraonandia
,
Ignacio Aedo
Exploring a Multi-Device Immersive Learning Environment.
AVI
(2022)
Marco Romano
,
Paloma Díaz
,
Ignacio Aedo
Gamification-less: may gamification really foster civic participation? A controlled field experiment.
J. Ambient Intell. Humaniz. Comput.
13 (9) (2022)
Paloma Díaz
,
Mónica Sánchez-Francisco
,
Teresa Onorati
,
Alvaro Montero
,
Ignacio Aedo
IWARN: A people-centered approach for early warning.
HICSS
(2022)
Andrés Santos-Torres
,
Telmo Zarraonandia
,
Paloma Díaz
,
Ignacio Aedo
Comparing Visual Representations of Collaborative Map Interfaces for Immersive Virtual Environments.
IEEE Access
10 (2022)
Mohammad Hajarian
,
Paloma Díaz
,
Ignacio Aedo
Work-in-Progress: The Social Networks Users' Behavior Change Using Gamified Education and Their Personality.
ICL (1)
(2022)
Andrea Bellucci
,
Paloma Díaz
,
Alvaro Montero
,
Ignacio Aedo
,
Pablo Lopez Coya
"See with the app's eyes what your real eyes cannot see": design potentials for Mobile Augmented Reality at home.
AVI
(2022)
Teresa Onorati
,
Clara Blanco Muñoz
,
Paloma Díaz
,
Ignacio Aedo
Exploring the Affordances of Immersive Visualization Spaces: A Use Case About COVID-19.
UCAmI
(2022)
Juan Manuel Dodero
,
Carmen L. Padrón
,
Paloma Díaz
Hands-on evaluation of learning technology specifications in a computer-aided instruction course.
MTSR
(2005)