Engaging educators in the ideation of scenarios for cross-reality game-based learning experiences.
Telmo ZarraonandiaPaloma DíazIgnacio AedoAndrea BellucciPublished in: Multim. Tools Appl. (2024)
Keyphrases
- learning experience
- learning tools
- e learning
- mobile learning
- learning scenarios
- educational games
- learning process
- video games
- learning situations
- learning outcomes
- learning resources
- learning styles
- m learning
- immersive environments
- learning systems
- game based learning
- learning processes
- technology supported
- learning design
- learning activities
- learning opportunities
- learning environment
- language learning
- online learning
- mobile technologies
- virtual learning environments
- game play
- digital games
- learning management systems
- learning objectives
- assessment tool
- computer games
- multi user virtual environments