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Loïc Caroux
ORCID
Publication Activity (10 Years)
Years Active: 2010-2023
Publications (10 Years): 14
Top Topics
Activity Detection
Older Adults
Game Play
Visual Features
Top Venues
Int. J. Hum. Comput. Stud.
SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI
Displays
AHFE (12)
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Publications
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Guilhem Buisan
,
Nathan Compan
,
Loïc Caroux
,
Aurélie Clodic
,
Ophelie Carreras
,
Camille Vrignaud
,
Rachid Alami
Evaluating the Impact of Time-to-Collision Constraint and Head Gaze on Usability for Robot Navigation in a Corridor.
IEEE Trans. Hum. Mach. Syst.
53 (6) (2023)
Loïc Caroux
,
Maxime Delmas
,
Marc Cahuzac
,
Maylis Ader
,
Baldéric Gazagne
,
Anthony Ravassa
Head-up displays in action video games: the effects of physical and semantic characteristics on player performance and experience.
Behav. Inf. Technol.
42 (10) (2023)
Noé Monsaingeon
,
Loïc Caroux
,
Sabine Langlois
,
Céline Lemercier
Earcons to reduce mode confusions in partially automated vehicles: Development and application of an evaluation method.
Int. J. Hum. Comput. Stud.
176 (2023)
Loïc Caroux
,
Axelle Mouginé
Influence of visual background complexity and task difficulty on action video game players' performance.
Entertain. Comput.
41 (2022)
Quentin Marre
,
Loïc Caroux
,
Jean-Christophe Sakdavong
Video Game Interfaces and Diegesis: The Impact on Experts and Novices' Performance and Experience in Virtual Reality.
Int. J. Hum. Comput. Interact.
37 (12) (2021)
Noé Monsaingeon
,
Yanna Carli
,
Loïc Caroux
,
Sabine Langlois
,
Céline Lemercier
Indicating the Limits of Partially Automated Vehicles with Drivers' Peripheral Vision: An Online Study.
AHFE (12)
(2021)
Loïc Caroux
,
Charles Consel
,
Margaux Merciol
,
Hélène Sauzéon
Acceptability of notifications delivered to older adults by technology-based assisted living services.
Univers. Access Inf. Soc.
19 (3) (2020)
Kristell Aguilar-Alarcon
,
Marie-Pierre Gleizes
,
Loïc Caroux
,
Elsy Kaddoum
,
Valérie Camps
,
Stéphanie Combettes
ReCoVac : Décision autonome de reprise de la conduite d'un véhicule autonome et connecté.
JFSMA
(2020)
Loïc Caroux
,
Charles Consel
,
Lucile Dupuy
,
Hélène Sauzéon
Towards context-aware assistive applications for aging in place via real-life-proof activity detection.
J. Ambient Intell. Smart Environ.
10 (6) (2018)
Loïc Caroux
,
Charles Consel
,
Hélène Sauzéon
,
Lucile Dupuy
Designing an accessible and engaging email application for aging in place.
SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI
(2017)
Loïc Caroux
Low-level visual features of video game interfaces and player expertise.
IHM
(2016)
Loïc Caroux
,
Katherine Isbister
Influence of head-up displays' characteristics on user experience in video games.
Int. J. Hum. Comput. Stud.
87 (2016)
Loïc Caroux
,
Ludovic Le Bigot
,
Nicolas Vibert
How visual background motion and task difficulty modulate players' performance in a shooting task.
Displays
38 (2015)
Loïc Caroux
,
Katherine Isbister
,
Ludovic Le Bigot
,
Nicolas Vibert
Player-video game interaction: A systematic review of current concepts.
Comput. Hum. Behav.
48 (2015)
Loïc Caroux
,
Charles Consel
,
Lucile Dupuy
,
Hélène Sauzéon
Verification of daily activities of older adults: a simple, non-intrusive, low-cost approach.
ASSETS
(2014)
Ludovic Le Bigot
,
Loïc Caroux
,
Christine Ros
,
Agnès Lacroix
,
Valérie Botherel
Investigating memory constraints on recall of options in interactive voice response system messages.
Behav. Inf. Technol.
32 (2) (2013)
Loïc Caroux
,
Ludovic Le Bigot
,
Nicolas Vibert
Maximizing Players' Anticipation by Applying the Proximity-Compatibility Principle to the Design of Video Games.
Hum. Factors
53 (2) (2011)
Ludovic Le Bigot
,
Loïc Caroux
,
Christine Ros
,
Agnès Lacroix
,
Valérie Botherel
Combien d'options dans les messages vocaux?
IHM
(2010)