Head-up displays in action video games: the effects of physical and semantic characteristics on player performance and experience.
Loïc CarouxMaxime DelmasMarc CahuzacMaylis AderBaldéric GazagneAnthony RavassaPublished in: Behav. Inf. Technol. (2023)
Keyphrases
- video games
- game play
- game players
- role playing game
- learning experience
- game playing
- game design
- action descriptions
- educational games
- game mechanics
- computer games
- indirect effects
- serious games
- digital games
- learning tools
- commercial games
- playing games
- web service descriptions
- computer supported collaboration
- semantic information
- game development
- situation calculus
- user experience
- imperfect information
- game based learning