Shading and shadowing with linear light sources.
Pierre PoulinJohn AmanatidesPublished in: Comput. Graph. (1991)
Keyphrases
- light source
- shape from shading
- single image
- photometric stereo
- surface normals
- surface orientation
- multiple images
- spatially varying
- lighting conditions
- surface reflectance
- object surface
- illumination conditions
- lambertian surface
- multiple light sources
- shape recovery
- real objects
- perspective projection
- specular reflection
- structured light
- computer graphics
- lighting direction
- smooth surfaces
- computer vision
- illumination direction
- specular highlights
- helmholtz stereopsis
- specular surfaces
- point light source
- intensity images
- viewpoint