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Umair Rehman
ORCID
Publication Activity (10 Years)
Years Active: 2015-2024
Publications (10 Years): 21
Top Topics
Autonomous Vehicles
Augmented Reality
Young Adults
Human Factors
Top Venues
Entertain. Comput.
HCI (28)
Telematics Informatics
IEEE Access
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Publications
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Umair Rehman
,
Amir Zaib Abbasi
,
Ding Hooi Ting
,
Maria Hassan
,
Nadine Khair
Exploring the Impact of Gamified Experiences on User Engagement in Fitness Apps: A GAMEFULQUEST Perspective.
IEEE Trans. Engineering Management
71 (2024)
Umair Rehman
,
Muhammad Umair Shah
,
Amir Zaib Abbasi
,
Farkhund Iqbal
Social Robots in Retail: Emotional Experiences a Critical Driver of Purchase Intention.
HICSS
(2023)
Amir Zaib Abbasi
,
Nasser Alqahtani
,
Rodoula H. Tsiotsou
,
Umair Rehman
,
Ding Hooi Ting
Esports as playful consumption experiences: Examining the antecedents and consequences of game engagement.
Telematics Informatics
77 (2023)
Muhammad Umair Shah
,
Farkhund Iqbal
,
Umair Rehman
,
Patrick C. K. Hung
A Comparative Assessment of Human Factors in Cybersecurity: Implications for Cyber Governance.
IEEE Access
11 (2023)
Amir Zaib Abbasi
,
Helmut Hlavacs
,
Umair Rehman
Comparing Hedonic Consumption Experiences Between MOBA Games and Vrides.
HCI (37)
(2023)
Otávio de Paula Albuquerque
,
Marcelo Fantinato
,
Patrick C. K. Hung
,
Sarajane Marques Peres
,
Farkhund Iqbal
,
Umair Rehman
,
Muhammad Umair Shah
Recommendations for a smart toy parental control tool.
J. Supercomput.
78 (8) (2022)
Muhammad Umair Shah
,
Umair Rehman
,
Farkhund Iqbal
,
Hassan Ilahi
Exploring the human factors in moral dilemmas of autonomous vehicles.
Pers. Ubiquitous Comput.
26 (5) (2022)
Amir Zaib Abbasi
,
Umair Rehman
,
Muhammad Shahzeb Fayyaz
,
Ding Hooi Ting
,
Muhammad Umair Shah
,
Ramsha Fatima
Using the playful consumption experience model to uncover behavioral intention to play Multiplayer Online Battle Arena (MOBA) games.
Data Technol. Appl.
56 (2) (2022)
Sehrish Khan
,
Amir Zaib Abbasi
,
Syeda Farhana Kazmi
,
Ding Hooi Ting
,
Umair Rehman
,
Helmut Hlavacs
,
Fatima Safi Arslan
Serious video games and psychological support: A depression intervention among young cancer patients.
Entertain. Comput.
41 (2022)
Amir Zaib Abbasi
,
Amjad Shamim
,
Ding Hooi Ting
,
Helmut Hlavacs
,
Umair Rehman
Playful-consumption experiences and subjective well-being: Children's smartphone usage.
Entertain. Comput.
36 (2021)
Muhammad Umair Shah
,
Umair Rehman
,
Farkhund Iqbal
,
Mohammed Hussain
,
Fazli Wahid
An Alternate Account on the Ethical Implications of Autonomous Vehicles.
Intelligent Environments
(2021)
Amir Zaib Abbasi
,
Umair Rehman
,
Ali Hussain
,
Ding Hooi Ting
,
Jamid Ul Islam
The impact of advertising value of in-game pop-up ads in online gaming on gamers' inspiration: An empirical investigation.
Telematics Informatics
62 (2021)
Umair Rehman
,
Muhammad Umair Shah
,
Amir Zaib Abbasi
,
Farkhund Iqbal
,
Ali Arsalan
,
Muhammad Umair Javaid
Persuasive Technology in Games: A Brief Review and Reappraisal.
HCI (28)
(2021)
Amir Zaib Abbasi
,
Muhammad Umair Shah
,
Umair Rehman
,
Helmut Hlavacs
,
Ding Hooi Ting
,
Saima Nisar
The Role of Personality Factors Influencing Consumer Video Game Engagement in Young Adults: A Study on Generic Games.
IEEE Access
9 (2021)
Umair Rehman
,
Amir Zaib Abbasi
,
Muhammad Umair Shah
,
Amna Idrees
,
Hassan Ilahi
,
Helmut Hlavacs
Analyzing and Prioritizing Usability Issues in Games.
HCI (28)
(2021)
Amir Zaib Abbasi
,
Maria Hassan
,
Umair Rehman
,
Helmut Hlavacs
,
Ding Hooi Ting
,
Muhammad Umair Shah
How Engagement with Gamified Applications Impacts Quality of Life: A Conceptual Model.
HCI (43)
(2021)
Amir Zaib Abbasi
,
Ali Hussain
,
Helmut Hlavacs
,
Muhammad Umair Shah
,
Ding Hooi Ting
,
Umair Rehman
Customer Inspiration via Advertising Value of Pop-Up Ads in Online Games.
HCI (31)
(2020)
Umair Rehman
,
Shi Cao
Comparative evaluation of augmented reality-based assistance for procedural tasks: a simulated control room study.
Behav. Inf. Technol.
39 (11) (2020)
Muhammad Umair Shah
,
Umair Rehman
,
Farkhund Iqbal
,
Fazli Wahid
,
Mohammed Hussain
,
Ali Arsalan
Access Permissions for Apple Watch Applications: A Study on Users' Perceptions.
CCCI
(2020)
Umair Rehman
,
Shi Cao
Augmented-Reality-Based Indoor Navigation: A Comparative Analysis of Handheld Devices Versus Google Glass.
IEEE Trans. Hum. Mach. Syst.
47 (1) (2017)
Umair Rehman
,
Shi Cao
Augmented Reality-Based Indoor Navigation Using Google Glass as a Wearable Head-Mounted Display.
SMC
(2015)