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Mila Bujic
ORCID
Publication Activity (10 Years)
Years Active: 2020-2024
Publications (10 Years): 13
Top Topics
Opinion Summarization
Web Forums
Virtual Reality
Social Aspects
Top Venues
GamiFIN
CHI PLAY Companion
HICSS
WHICEB (2)
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Publications
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Dion Deng
,
Mila Bujic
,
Wang Chi Lee
,
Ming Rui Li
,
Juho Hamari
Self-avatar representation matters: Deciphering user immersion in VR games through Steam reviews.
GamiFIN
(2024)
Isak de Villiers Bosman
,
Mila Bujic
,
Laura Diana Cosio
,
Oguz 'Oz' Buruk
,
Kristine Jørgensen
,
Juho Hamari
The relationship of visual and aural perspective with decentering in virtual reality.
AfriCHI
(2023)
Mila Bujic
,
Anna-Leena Macey
,
Bojan Kerous
,
Anatolii Belousov
,
Oguz 'Oz' Buruk
,
Juho Hamari
Self-representation does (not) spark joy: Experiment on effects of avatar customisation and personality on emotions in VR.
GamiFIN
(2023)
Anatolii Belousov
,
Terho Ojell-Järventausta
,
Mila Bujic
,
Joseph Macey
,
Juho Hamari
Digitally-Induced Altered States of Consciousness and Playful HCI: Future Research Agenda of a Novel Perspective.
CHI PLAY Companion
(2023)
Mila Bujic
,
Mikko Salminen
,
Juho Hamari
Effects of Immersive Media on Emotion and Memory: An Experiment Comparing Article, 360-video, and Virtual Reality.
Int. J. Hum. Comput. Stud.
179 (2023)
Mila Bujic
,
Mikko Salminen
,
Juho Hamari
More Immersed but Less Present: Unpacking Factors of Presence Across Devices.
IMX
(2023)
Dion Deng
,
Mila Bujic
,
Juho Hamari
Understanding Multi-platform Social VR Consumer Opinions: A Case Study in VRChatUsing Topics Modeling of Reviews.
WHICEB (2)
(2023)
Mila Bujic
,
Nannan Xi
,
Juho Hamari
Emotional Response to Extended Realities: The Effects of Augmented and Virtual Technologies in a Shopping Context.
HICSS
(2021)
Mila Bujic
,
Anna-Leena Macey
,
Simo Järvelä
,
Juho Hamari
Playing With Embodied Social Interaction: A Thematic Review of Experiments on Social Aspects in Gameful Virtual Reality.
Interact. Comput.
33 (6) (2021)
Timo Nummenmaa
,
Oguz Turan Buruk
,
Mila Bujic
,
Max Sjöblom
,
Jussi Holopainen
,
Juho Hamari
Space Pace: Method for Creating Augmented Reality Tours Based on 360 Videos.
ArtsIT
(2020)
Mila Bujic
,
Mikko Salminen
,
Joseph Macey
,
Juho Hamari
"Empathy machine": how virtual reality affects human rights attitudes.
Internet Res.
30 (5) (2020)
Mila Bujic
,
Juho Hamari
Immersive journalism: Extant corpus and future agenda.
GamiFIN
(2020)
Mila Bujic
,
Juho Hamari
Satisfaction and willingness to consume immersive journalism: experiment of differences between VR, 360 video, and article.
Mindtrek
(2020)