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ArtsIT
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2009
2023
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Publications
volume 479, 2023
ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings
ArtsIT
479 (2023)
2022
Duarte L. Sousa
,
Vanessa Cesário
,
Pedro F. Campos
Enabling Genuine Connections in a Digital Learning Environment for Students Through Information Communication Technologies.
ArtsIT
(2022)
Francisca Faria
,
Cátia Peres
The Impact of Hybrid Animation on the Future of Animation.
ArtsIT
(2022)
Mai Cong Hung
,
Trang Mai Xuan
,
Akihiro Yamada
,
Takashi Suzuki
,
Naoko Tosa
,
Ryohei Nakatsu
A Deep Learning-Based Approach for Generating 3D Models of Fluid Arts.
ArtsIT
(2022)
Peter Mozelius
,
Niklas Humble
Design Factors for an Educational Game Where Girls and Boys Play Together to Learn Fundamental Programming.
ArtsIT
(2022)
João Paulo Sousa
,
Gonçalo Oliveira
,
Inês Barbedo
,
Bárbara Barroso
,
Rogério Tavares
,
Rui Pedro Lopes
Implementation and Playtesting for a World Adventure Game's Procedural Content Generation System.
ArtsIT
(2022)
Sara Antinozzi
,
Fausta Fiorillo
,
Mirko Surdi
Geometrical Feature Identification of Cuneiform Signs on Micro-Survey Reconstruction.
ArtsIT
(2022)
Zahra Asadi
,
Jonas Moons
,
Stefan Leijnen
Next Level Choreography: Applying a Transformer Network to Generate Improvised Dance Motions.
ArtsIT
(2022)
Susana Costa
,
Mirian Nogueira Tavares
,
José Bidarra
,
Bruno Mendes da Silva
IN[The Hate Booth]: a Gamified Installation to Counteract Hate Speech.
ArtsIT
(2022)
Ema Lavrador
,
Luís Teixeira
,
Sahra Kunz
Motion Capture as a Tool of Empowerment for Female Main Characters.
ArtsIT
(2022)
Jimmy Eadie
Audial Kinetics and the Disembodied Voice.
ArtsIT
(2022)
Szu-Ming Chung
,
Ze-Yu Chen
,
Chun-Tsai Wu
Synaesthesia Sound Design in Virtual Reality.
ArtsIT
(2022)
Selçuk Artut
Cross-Sections Between Geometric Patterns of the Past and the Generative Arts of Today.
ArtsIT
(2022)
Haoran Zhang
,
Jeffrey C. F. Ho
VR Diet Museum: A Virtual Experience Designed for Better Learning and Reflection on Eating Habits and Its Effects.
ArtsIT
(2022)
Stefan Schaffer
,
Aaron Ruß
,
Oliver Gustke
User Experience of a Conversational User Interface in a Museum.
ArtsIT
(2022)
Mai Cong Hung
,
Naoko Tosa
,
Takashi Kusumi
,
Ryohei Nakatsu
Investigation of the Relationship between Artworks and Real Objects Using AI and Psychological Experiments.
ArtsIT
(2022)
Nanami Nakamura
,
Robb Mitchell
,
Laurens Boer
Touchy Tap: A Slow Technology for Shared Reflections on Water Consumption.
ArtsIT
(2022)
Emir Medina
,
Marbert John Marasigan
Digital Game-Based Second Language Learning of JLPT N5 & N4 Grammatical Concepts for Japanese.
ArtsIT
(2022)
Carla Sousa
,
José Carlos Neves
Developing Playful and Tangible Approaches to the Gap Between Academia and Civil Society: Inclusion, and Access Through Participatory Action-Research.
ArtsIT
(2022)
Siiri Paananen
,
Sanni Mustonen
,
Jonna Häkkilä
,
Ashley Colley
User Experience in Virtual Museums - Evaluating Assassin's Creed Odyssey: Discovery Tour.
ArtsIT
(2022)
Wladimir Hettmann
,
Matthias Wölfel
,
Marius Butz
,
Kevin Torner
,
Janika Finken
Engaging Museum Visitors with AI-Generated Narration and Gameplay.
ArtsIT
(2022)
Jorge Forero
,
Gilberto Bernardes
,
Mónica Mendes
Desiring Machines and Affective Virtual Environments.
ArtsIT
(2022)
Özge Raudanjoki
,
Jonna Häkkilä
,
Minna Pakanen
,
Ashley Colley
Shadow Display Design Concepts for AI Enhanced Environments.
ArtsIT
(2022)
Sanni Mustonen
,
Siiri Paananen
,
Jonna Häkkilä
Designing Virtual Guides' Characteristics for Remote Tourism in the Arctic.
ArtsIT
(2022)
Vibhuti Sagar
,
Prasad Onkar
Recreating Gaming Experience Through Spatial Augmented Reality.
ArtsIT
(2022)
Damián Keller
,
Azeema Yaseen
,
Marcello Messina
,
Sutirtha Chakraborty
,
Luzilei Aliel
,
Victor Lazzarini
,
Ivan Simurra
,
Joseph Timoney
Banging Interaction in Ubiquitous Music.
ArtsIT
(2022)
Ying Zhu
,
Daniel Kim
,
Alex Alsheimer
A Review of Game Design Techniques for Managing Suspense.
ArtsIT
(2022)
Manuel Flores
,
António Bandeira Araújo
Grade Students.
ArtsIT
(2022)
Chris Hales
Customising the Interactive Film.
ArtsIT
(2022)
Lucas Fabián Olivero
[IN]Musicality: A Collection of VR Drawings and Music as an Artistic Application of Hybrid Immersive Models.
ArtsIT
(2022)
Mingzhu Wei
,
Nicoletta Adamo
,
Nandhini Giri
,
Yingjie Chen
A Comparative Study of Four 3D Facial Animation Methods: Skeleton, Blendshape, Audio-Driven, and Vision-Based Capture.
ArtsIT
(2022)
Daniel Bisig
,
Muriel Romero
Simulating Idiosyncratic Movement Qualities.
ArtsIT
(2022)
Joana Rovira Martins
,
Pedro Martins
,
Ana Boavida
Transmediation of the Illustrated Children's Book «Goodnight Moon»: A Web-Based Traditional Animation.
ArtsIT
(2022)
Martin Kasarda
Fate, Death and Marketing. Is a Book the Same Product as Yogurt or a Car?
ArtsIT
(2022)
Christian Torresan
,
Gilberto Bernardes
,
Elsa Caetano
,
Teresa Restivo
The Singing Bridge: Sonification of a Stress-Ribbon Footbridge.
ArtsIT
(2022)
Yuya Amo
,
Minori Jonoo
,
Miwa Rokudo
,
Harumi Kawamura
,
Saeko Maruyama
,
Akiko Kozai
,
Naoko Tosa
,
Ryohei Nakatsu
Development of Art Fashion by Integrating Art and Digital Textile Printing.
ArtsIT
(2022)
Mathilde Papillon
,
Mariel Pettee
,
Nina Miolane
PirouNet: Creating Dance Through Artist-Centric Deep Learning.
ArtsIT
(2022)
Francisco Machado
,
Teresa Vieira
,
Mário Silva
,
Hugo Machado
Preferences of Student In-Game Elements for Implementation in Gamified Learning: A Survey Report.
ArtsIT
(2022)
Jasmina Maric
The Resurrection of Art and Human Dignity MAGNETS Case Study.
ArtsIT
(2022)
Bruno Azevedo
,
Francisco Cunha
,
Pedro Branco
Designing an Interactive 2-Level Circular Algorithm to Visualize and Support Collaboration in Science.
ArtsIT
(2022)
Anthony Lewis Brooks
,
Eva Brooks
Questioning Potentials of the Electrorganic aFrame in Music Therapy: Two Client Case Studies with a Single Music Therapist.
ArtsIT
(2022)
Elena Partesotti
,
Eduardo D. Hebling
,
Artemis S. Moroni
,
Micael Antunes da Silva
,
César P. da Silva
,
Cássio G. Dezotti
,
Jônatas Manzolli
Analysis of Affective Behavior in the Artistic Installation Moviescape.
ArtsIT
(2022)
Chiara Masiero Sgrinzatto
2000 Eyes: Spherical View of La Fenice di Venezia - A Large-Format Equirectangular Drawing with a Gigapixel Resolution.
ArtsIT
(2022)
Bruno Azevedo
,
Mariana Pereira
,
Sílvia Araújo
Designing a Multilingual, Multimodal and Collaborative Platform of Resources for Higher Education.
ArtsIT
(2022)
Özge Raudanjoki
,
Ashley Colley
,
Jonna Häkkilä
Shadows as Ambient Displays - A Design Space.
ArtsIT
(2022)
Chien Lu
,
Giacomo Lauritano
,
Jaakko Peltonen
CryptoKitties vs. Axie Infinity: Computational Analysis of NFT Game Reddit Discussions.
ArtsIT
(2022)
volume 422, 2022
ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings
ArtsIT
422 (2022)
2021
Janica Olpindo
,
Doug Van Nort
Towards Inclusive and Interactive Spaces for Breakdancing.
ArtsIT
(2021)
Thomas Anthony Pedersen
,
Tilde Hoejgaard Jensen
,
Vladislav Zenkevich
,
Henrik Schoenau-Fog
,
Luis Emilio Bruni
Considering Authorial Liberty in Adaptive Interactive Narratives.
ArtsIT
(2021)
volume 367, 2021
Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings
ArtsIT
367 (2021)