Playing With Embodied Social Interaction: A Thematic Review of Experiments on Social Aspects in Gameful Virtual Reality.
Mila BujicAnna-Leena MaceySimo JärveläJuho HamariPublished in: Interact. Comput. (2021)
Keyphrases
- virtual reality
- social interaction
- social aspects
- social psychology
- virtual environment
- virtual communities
- collaborative learning
- social networks
- virtual world
- information systems
- social intelligence
- computer graphics
- three dimensional
- computer science
- virtual reality technology
- augmented reality
- computer games
- interactive virtual
- social media
- virtual museum
- social learning
- virtual training
- virtual humans
- cognitive science
- online learning communities
- image processing
- machine learning
- collaborative virtual environments
- tangible user interface
- distributed cognition
- online learning
- e learning
- information retrieval