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Marco Granato
ORCID
Publication Activity (10 Years)
Years Active: 2016-2020
Publications (10 Years): 15
Top Topics
Video Games
Feature Extraction And Selection
Emotion Recognition
Physiological Data
Top Venues
Multim. Tools Appl.
GOODTECHS
PIMRC
Mob. Networks Appl.
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Publications
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Sathya Bursic
,
Alessandro D'Amelio
,
Marco Granato
,
Giuliano Grossi
,
Raffaella Lanzarotti
A Quantitative Evaluation Framework of Video De-Identification Methods.
ICPR
(2020)
Marco Granato
,
Davide Gadia
,
Dario Maggiorini
,
Laura Anna Ripamonti
An empirical study of players' emotions in VR racing games based on a dataset of physiological data.
Multim. Tools Appl.
79 (45-46) (2020)
Giuseppe Boccignone
,
Claudio de'Sperati
,
Marco Granato
,
Giuliano Grossi
,
Raffaella Lanzarotti
,
Nicoletta Noceti
,
Francesca Odone
Stairway to Elders: Bridging Space, Time and Emotions in Their Social Environment for Wellbeing.
ICPRAM
(2020)
Antti Knutas
,
Rob van Roy
,
Timo Hynninen
,
Marco Granato
,
Jussi Kasurinen
,
Jouni Ikonen
A process for designing algorithm-based personalized gamification.
Multim. Tools Appl.
78 (10) (2019)
Laura Anna Ripamonti
,
Marco Granato
,
Marco Trubian
,
Antti Knutas
,
Davide Gadia
,
Dario Maggiorini
Multi-agent simulations for the evaluation of Looting Systems design in MMOG and MOBA games.
Simul. Model. Pract. Theory
83 (2018)
Francesca Bassi
,
Dario Maggiorini
,
Marco Granato
,
Laura Anna Ripamonti
,
Davide Gadia
Improving Performances in League of Legends by Exploiting Inter-Operator Peering.
PIMRC
(2018)
Marco Granato
,
Davide Gadia
,
Dario Maggiorini
,
Laura Anna Ripamonti
Software and Hardware Setup for Emotion Recognition During Video Game Fruition.
GOODTECHS
(2018)
Marco Granato
,
Davide Gadia
,
Dario Maggiorini
,
Laura Anna Ripamonti
Feature Extraction and Selection for Real-Time Emotion Recognition in Video Games Players.
SITIS
(2018)
Davide Gadia
,
Marco Granato
,
Dario Maggiorini
,
Laura Anna Ripamonti
,
Cinzia Vismara
Consumer-oriented Head Mounted Displays: Analysis and Evaluation of Stereoscopic Characteristics and User Preferences.
Mob. Networks Appl.
23 (1) (2018)
Antti Knutas
,
Rob van Roy
,
Timo Hynninen
,
Marco Granato
,
Jussi Kasurinen
,
Jouni Ikonen
Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments.
GHITALY@CHItaly
(2017)
Davide Gadia
,
Marco Granato
,
Dario Maggiorini
,
Matteo Marras
,
Laura Anna Ripamonti
A Touch-based Configurable Gamepad for Gamers with Physical Disabilities.
CHIRA
(2017)
Marco Granato
,
Davide Gadia
,
Dario Maggiorini
,
Laura Anna Ripamonti
Emotions Detection Through the Analysis of Physiological Information During Video Games Fruition.
GALA
(2017)
Dario Maggiorini
,
Marco Granato
,
Laura Anna Ripamonti
,
Matteo Marras
,
Davide Gadia
Evolution of Game Controllers: Toward the Support of Gamers with Physical Disabilities.
CHIRA (Revised Selected Papers)
(2017)
Daniele De Felice
,
Marco Granato
,
Laura Anna Ripamonti
,
Marco Trubian
,
Davide Gadia
,
Dario Maggiorini
Effect of Different Looting Systems on the Behavior of Players in a MMOG: Simulation with Real Data.
eHealth 360°
(2016)
Cinzia Vismara
,
Marco Granato
,
Laura Anna Ripamonti
,
Dario Maggiorini
,
Davide Gadia
Analysis of Stereoscopic Visualization in a Consumer-Oriented Head Mounted Display.
GOODTECHS
(2016)