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Laura Herrewijn
ORCID
Publication Activity (10 Years)
Years Active: 2011-2023
Publications (10 Years): 5
Top Topics
Cognitive Apprenticeship
Digital Games
Game Programming
Sliding Window
Top Venues
Comput. Hum. Behav.
CHI PLAY Companion
CHIRA (2)
Electron. Commer. Res. Appl.
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Publications
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Laura Herrewijn
,
Sven Charleer
Spectator LF Streamer: Facilitating Better Stream Discovery through Spectator Motivations and Stream Affordances.
CHI PLAY Companion
(2023)
Laura Herrewijn
,
Sven Charleer
Power to the Spectator: Towards an Enhanced Video Game Stream Discovery Experience.
CHIRA (2)
(2023)
Laura Herrewijn
,
Steffi De Jans
,
Liselot Hudders
,
Veroline Cauberghe
Leveling up advertising literacy! Investigating the cognitive and motivational effectiveness of a digital game for learning aimed at improving children's advertising literacy.
Electron. Commer. Res. Appl.
46 (2021)
Ann DeSmet
,
Sara Bastiaensens
,
Katrien Van Cleemput
,
Karolien Poels
,
Heidi Vandebosch
,
G. Deboutte
,
Laura Herrewijn
,
Steven Malliet
,
Sara Pabian
,
Frederik Van Broeckhoven
,
Olga De Troyer
,
Gaetan Deglorie
,
Sofie Van Hoecke
,
Koen Samyn
,
Ilse De Bourdeaudhuij
The efficacy of the Friendly Attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents: A cluster-randomized controlled trial.
Comput. Hum. Behav.
78 (2018)
Shana Verberckmoes
,
Karolien Poels
,
Nathalie Dens
,
Laura Herrewijn
,
Patrick De Pelsmacker
When and why is perceived congruity important for in-game advertising in fantasy games?
Comput. Hum. Behav.
64 (2016)
Laura Herrewijn
,
Karolien Poels
The impact of social setting on the recall and recognition of in-game advertising.
Comput. Hum. Behav.
53 (2015)
Laura Herrewijn
,
Karolien Poels
,
Gordon Calleja
The relationship between player involvement and immersion: An experimental investigation.
FDG
(2013)
Laura Herrewijn
,
Karolien Poels
Putting Brands into Play: How Player Experiences Influence the Effectiveness of In-Game Advertising.
DiGRA Conference
(2011)