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Fang-Wu Tung
Publication Activity (10 Years)
Years Active: 2006-2024
Publications (10 Years): 12
Top Topics
Human Visual
Service Systems
Older Adults
Comparative Study
Top Venues
HCI (17)
ISCBI
HCI (41)
HCI (43)
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Publications
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Fang-Wu Tung
,
Po-Kai Liang
Wearable Wellness: Exploring User Experiences with Fitness Systems on Smartwatches.
HCI (54)
(2024)
Chih-Chang Lin
,
Fang-Wu Tung
,
Chien-Hsiung Chen
Exploring User Engagement with Smartwatch Health Services: A Comparative Study Between Taiwan and Singapore.
HCI (17)
(2024)
Fang-Wu Tung
,
Chueh-Yu Lai
Development of a Co-Creation Toolkit for Designing Smart Product-Service Systems: A Health Device-Related Case Study.
HCI (21)
(2023)
Fang-Wu Tung
,
Liang-Ming Jia
The Effects of an Art Program on Older Adults' Cognition and Satisfaction with Life.
HCI (32)
(2023)
Liang-Ming Jia
,
Fang-Wu Tung
FEEL2: An Interactive Device for Older Adults to Experience Synesthesia and Age Creatively.
HCI (30)
(2022)
Fang-Wu Tung
,
Yu-Wei Chen
Design of Engagement Platforms for Customer Involvement.
HCI (26)
(2022)
Liang-Ming Jia
,
Fang-Wu Tung
A Study on Consumers' Visual Image Evaluation of Wrist Wearables.
Entropy
23 (9) (2021)
Chih-Chang Lin
,
Hao-Yu Liao
,
Fang-Wu Tung
Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review.
HCI (43)
(2020)
Fang-Wu Tung
,
Shuo-De Lin
Cocreating Value with Customers: A Case Study of a Technology-Based Startup.
HCI (41)
(2020)
Fang-Wu Tung
,
Xin-Yang Liu
Understanding Backers' Motivations and Perceptions of Information on Product-Based Crowdfunding Platforms.
ISCBI
(2018)
Fang-Wu Tung
Child Perception of Humanoid Robot Appearance and Behavior.
Int. J. Hum. Comput. Interact.
32 (6) (2016)
Fang-Wu Tung
,
Min Wu
Rediscover Herbal Lane- Enhancing the Tourist Experience Through Mobile Applications.
HCI (11)
(2016)
Tsen-Yao Chang
,
Fang-Wu Tung
Re-engaging with Cultural Engagement: Innovative Product Design of Cultural Field Experience.
HCI (20)
(2013)
Fang-Wu Tung
Effects of emotional feedback on children, using different modalities.
Interact. Learn. Environ.
21 (1) (2013)
Tzu-Chi Yin
,
Fang-Wu Tung
Design and Evaluation of Applying Robots to Assisting and Inducing Children with Autism in Social Interaction.
HCI (7)
(2013)
Fang-Wu Tung
,
Tsen-Yao Chang
Exploring Children's Attitudes towards Static and Moving Humanoid Robots.
HCI (3)
(2013)
Fang-Wu Tung
Influence of Gender and Age on the Attitudes of Children towards Humanoid Robots.
HCI (4)
(2011)
Fang-Wu Tung
,
Keiichi Sato
,
Yi-Shin Deng
,
Tsai-Yi Lin
A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction.
HCI (14)
(2009)
Fang-Wu Tung
,
Yi-Shin Deng
Increasing social presence of social actors in e-learning environments: Effects of dynamic and static emoticons on children.
Displays
28 (4-5) (2007)
Fang-Wu Tung
,
Yi-Shin Deng
Designing social presence in e-learning environments: Testing the effect of interactivity on children.
Interact. Learn. Environ.
14 (3) (2006)