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Eleni V. Lobene
Publication Activity (10 Years)
Years Active: 2013-2017
Publications (10 Years): 1
Top Topics
Computer Based Learning Environments
Reading Comprehension
Learning Environment
Serious Games
Top Venues
AIED Workshops
FDG
Intelligent Tutoring Systems
Inf. Sci.
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Publications
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Jonathan P. Rowe
,
Eleni V. Lobene
,
Bradford W. Mott
,
James C. Lester
Play in the Museum: Design and Development of a Game-Based Learning Exhibit for Informal Science Education.
Int. J. Gaming Comput. Mediat. Simulations
9 (3) (2017)
Philip Sheridan Buffum
,
Eleni V. Lobene
,
Megan Hardy Frankosky
,
Kristy Elizabeth Boyer
,
Eric N. Wiebe
,
James C. Lester
A Practical Guide to Developing and Validating Computer Science Knowledge Assessments with Application to Middle School.
SIGCSE
(2015)
Jonathan P. Rowe
,
Eleni V. Lobene
,
Bradford W. Mott
,
James C. Lester
Serious Games Go Informal: A Museum-Centric Perspective on Intelligent Game-Based Learning.
Intelligent Tutoring Systems
(2014)
Jonathan P. Rowe
,
Eleni V. Lobene
,
Bradford W. Mott
,
James C. Lester
Play in the museum: Designing game-based learning environments for informal education settings.
FDG
(2014)
James C. Lester
,
Hiller A. Spires
,
John L. Nietfeld
,
James Minogue
,
Bradford W. Mott
,
Eleni V. Lobene
Designing game-based learning environments for elementary science education: A narrative-centered learning perspective.
Inf. Sci.
264 (2014)
Jonathan P. Rowe
,
Eleni V. Lobene
,
Jennifer Sabourin
,
Bradford W. Mott
,
James C. Lester
Run-Time Affect Modeling in a Serious Game with the Generalized Intelligent Framework for Tutoring.
AIED Workshops
(2013)
Jonathan P. Rowe
,
Eleni V. Lobene
,
Bradford W. Mott
,
James C. Lester
Embedded Scaffolding for Reading Comprehension in Open-Ended Narrative-Centered Learning Environments.
AIED Workshops
(2013)