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Run-Time Affect Modeling in a Serious Game with the Generalized Intelligent Framework for Tutoring.
Jonathan P. Rowe
Eleni V. Lobene
Jennifer Sabourin
Bradford W. Mott
James C. Lester
Published in:
AIED Workshops (2013)
Keyphrases
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main contribution
serious games
modeling framework
design principles
open source
intelligent tutoring systems
databases
reinforcement learning
probabilistic model
object oriented
social interaction
modeling method