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Claudia Schrader
Publication Activity (10 Years)
Years Active: 2012-2023
Publications (10 Years): 8
Top Topics
Serious Games
Mobile Augmented Reality
Educational Games
Learning Outcomes
Top Venues
CHI PLAY
Comput. Educ.
Comput. Hum. Behav.
Interact. Learn. Environ.
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Publications
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Janine Schledjewski
,
Alina Zumbruch
,
Sofia Schneider
,
Claudia Schrader
Navigationsgestaltung in Lernvideos.
DELFI
(2023)
Valentin Riemer
,
Claudia Schrader
Playing to learn or to win? The role of students' competition preference on self-monitoring and learning outcome when learning with a serious game.
Interact. Learn. Environ.
30 (10) (2022)
Claudia Schrader
,
Robert Grassinger
Tell me that I can do it better. The effect of attributional feedback from a learning technology on achievement emotions and performance and the moderating role of individual adaptive reactions to errors.
Comput. Educ.
161 (2021)
Claudia Schrader
,
Slava Kalyuga
Linking students' emotions to engagement and writing performance when learning Japanese letters with a pen-based tablet: An investigation based on individual pen pressure parameters.
Int. J. Hum. Comput. Stud.
135 (2020)
Claudia Schrader
Creating avatars for technology usage: Context matters.
Comput. Hum. Behav.
93 (2019)
Julian Frommel
,
Claudia Schrader
,
Michael Weber
Towards Emotion-based Adaptive Games: Emotion Recognition Via Input and Performance Features.
CHI PLAY
(2018)
Julia Brich
,
Katja Rogers
,
Julian Frommel
,
Martin Weidhaas
,
Adrian Brückner
,
Sarah Mirabile
,
Tamara Dorn
,
Valentin Riemer
,
Claudia Schrader
,
Michael Weber
LiverDefense: how to employ a tower defense game as a customisable research tool.
Vis. Comput.
33 (4) (2017)
Valentin Riemer
,
Claudia Schrader
Impacts of behavioral engagement and self-monitoring on the development of mental models through serious games: Inferences from in-game measures.
Comput. Hum. Behav.
64 (2016)
Julian Frommel
,
Katja Rogers
,
Julia Brich
,
Daniel Besserer
,
Leonard Bradatsch
,
Isabel Ortinau
,
Ramona Schabenberger
,
Valentin Riemer
,
Claudia Schrader
,
Michael Weber
Integrated Questionnaires: Maintaining Presence in Game Environments for Self-Reported Data Acquisition.
CHI PLAY
(2015)
Julia Brich
,
Katja Rogers
,
Julian Frommel
,
Martin Weidhaas
,
Adrian Brückner
,
Sarah Mirabile
,
Tamara Dorn
,
Valentin Riemer
,
Claudia Schrader
,
Michael Weber
LiverDefense: Using a Tower Defense Game as a Customisable Research Tool.
VS-GAMES
(2015)
Valentin Riemer
,
Claudia Schrader
Learning with quizzes, simulations, and adventures: Students' attitudes, perceptions and intentions to learn with different types of serious games.
Comput. Educ.
88 (2015)
Julia Brich
,
Julian Frommel
,
Katja Rogers
,
Adrian Brückner
,
Martin Weidhaas
,
Tamara Dorn
,
Sarah Mirabile
,
Valentin Riemer
,
Claudia Schrader
,
Michael Weber
LiverDefense: An Educational Tower Defense Game as an Evaluation Platform.
JCSG
(2015)
Katja Rogers
,
Julian Frommel
,
Larissa Breier
,
Sinan Celik
,
Harry Kramer
,
Stefan Kreidel
,
Julia Brich
,
Valentin Riemer
,
Claudia Schrader
Mobile Augmented Reality as an Orientation Aid: A Scavenger Hunt Prototype.
Intelligent Environments
(2015)
Claudia Schrader
The Relation between Virtual Presence and Learning Outcomes in Serious Games - The Mediating Effect of Motivation.
IxD&A
19 (2013)
Claudia Schrader
,
Theo J. Bastiaens
Relations Between the Tendency to Invest in Virtual Presence, Actual Virtual Presence, and Learning Outcomes in Educational Computer Games.
Int. J. Hum. Comput. Interact.
28 (12) (2012)
Claudia Schrader
,
Theo J. Bastiaens
The influence of virtual presence: Effects on experienced cognitive load and learning outcomes in educational computer games.
Comput. Hum. Behav.
28 (2) (2012)