The Relation between Virtual Presence and Learning Outcomes in Serious Games - The Mediating Effect of Motivation.
Claudia SchraderPublished in: IxD&A (2013)
Keyphrases
- learning outcomes
- serious games
- learning processes
- virtual environment
- learning experience
- game based learning
- virtual characters
- individual differences
- collaborative learning
- video games
- learning objectives
- cognitive load theory
- learning environment
- instructional strategies
- university students
- learning styles
- learning scenarios
- game design
- game play
- pedagogical agents
- virtual reality
- virtual world
- cognitive load
- computer self efficacy
- educational games
- instructional design
- peer interaction
- game development
- learning goals
- learning achievement
- social skills
- digital games
- learning tools
- learning process
- computer games
- mobile learning
- meaningful learning
- virtual humans
- design principles
- learning objects
- database systems
- artificial intelligence